
Altos: Unity Skybox with Volumetric Clouds
Download: https://bit.ly/altos-occasoftware
Altos is the easiest-to-use and most beautiful sky system and unity volumetric cloud system exclusively for Unity URP.
✅ Altos uses state-of-the-art volume rendering algorithms to render highly customizable, high performance volumetric clouds with fly-through support.
✅ Altos supports configurable three cloud layers (Volumetric, High Altitude, and Skybox) to give your project an unmatched level of detail and realism.
✅ Altos gives you complete control over your sky dome with fully configurable times of day and a built-in day-night cycle.
✅ Altos generates a full night sky with tens of thousands of stars and an accurately lit moon that automatically goes through a phase simulation.
✅ Altos has beautiful atmospherics with built-in depth fog tied to the sky dome color and lighting conditions.
This is a unity cloud shader that I have been working on continuously for about one year. Although I don't yet have a unity clouds tutorial to explain how to make clouds in unity and have not yet implemented cloud shadows, I am open to both, so let me know! These procedural clouds in unity can be made to look like stylized clouds based on the lighting conditions that you set up.
I'm aware that some folks have designed moving clouds using clouds particles, but this particular asset actually using volumetric clouds to render realistic clouds integrated with the skybox. These clouds are 3d, though, so they do support flythrough!
OccaSoftware Website
https://www.occasoftware.com/
OccaSoftware Publisher Page
https://assetstore.unity.com/publishers/52431
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