
AM2R 100% - Easier Walljump zips in A5 Zeta room
It's stupidly incredible that I found a sort of reliable method so fast. Looks like the walljump is not frame perfect, it works as long as the animation of the walljump (2 frames) collides with the first frame of the bomb explosion.
I can pull it off as long as I don't care about destroying the next bomb tiles and opening the door in a fast way. Doing it faster saves some frames anyway. It's not hard nor easy.
The first method is a little easier, normally both are equally fast but the TAS of the second one proved to be faster by 3 frames.
The TAS saves around 0.38 seconds due to faster reaction.
Also, at last, I learned to put text in the videos :D
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