AMC's The Walking Dead No Man's Land:- How to Raid an Outpost

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Published on ● Video Link: https://www.youtube.com/watch?v=FLswfMZEbYg



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Duration: 8:09
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PVP! - attack other players’ Outposts and defend your own. Send your elite survivors to raid resources from others; bolster your own defense with captured walkers.

The stakes are higher than ever, will your group emerge as the strongest?

New PVP feature: Outposts. • Raid other players’ Outposts for valuable resources

• Walker Pit - unleash bloodthirsty walkers upon your enemies

• New resource: Trade Goods

• Collect Trade Goods from Challenges and Outposts

• Spend your Trade Goods in Gold Chests, or save up for a guaranteed Legendary level equipment


New Player Hub Feature • Find out about on-going events

• All the latest news about updates, videos, etc

• Battle-log - track your progress

• Stay social - learn more about giveaways, and more!


New Weekly Challenges: • Stay tuned to The Walking Dead season 6

• Fight through memorable new locations from the show

New gameplay features: • Combat gestures are now "magnetic"

• Streamlined mission endings - get your rewards faster

• Guild Leaders can now leave and promote other players to Leader

• Fast forward is now a toggle and skips all cutaway cameras

• Council building +1


Improvements & critical fixes • Raiders now do less damage. (-30% to base stat, -50% to weapon damage)

• Low level raiders do body shots to high level survivors. Same applies to low level survivors vs. high level raiders.

• High level raiders will now do critical hits to low level survivors. Same applies to high level survivors vs. low level raiders.

• NOTE: The above changes do not apply to Outpost raids between players!

• Combat gestures are now "sticky"

• Gas is no longer deducted if user fails to load into mission

• Chat message notifications number shown in hud

• You can click players in top players list, then click on their guild to see the guild info and request to join. Players can also do the same on the guild in the top guilds

• Settings button shown in combat. Easier for the link device, no need to replay all tutorial

• Challenge button in camp has a notification about how many unclaimed rewards you have

• Building Points (BP) now fly up to the counter when completing a building

• Combat and Victory screen injury notifications now happen at the same health thresholds
** Bruised: 70% health
** Injured: 30% health
** Major Injury: Gone to struggle or bleeding

• It is now harder to accidentally dismiss a pop-up notification. There is a short delay before accepting user input when a pop-up appears. Also, you now have to dismiss the dialog pop-ups by tapping the actual pop-up, not just somewhere around the screen.

• Shop now has colors highlighting the tab based on which currencies they are connected to. Gold tab is yellow and Trade goods is purple. Also the Trade Goods has NEW notification shown for 1.7 to highlight it.

• Overwatch no longer interrupts the walker without the interrupt trait.

• Combat status messages: Survivors statuses (bleeding, stunned, struggling, burning) will show on the portrait. Also if status is bleeding a Heal button is present and will use all AP if pressed. Charge is not possible if bleeding.

• Workshop can now improve weapons of +1 level to the previous. In 1.7 the Workshop can upgrade equipment of the same level as the max level survivor.

• The Outpost combat locks the defending player's save game when being attacked. To players this shows as a rarely seen "you're under attack" message, if you happen to be online at just the time the combat results are being recorded.

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