Amiga Longplay Tom & Jerry: Hunting High and Low
http://www.recordedamigagames.org
Played by Ironclaw
HORRIBLE collision detection and controls. I kept getting stuck everywhere all the time. The longplay I did before this one was "Tom & Jerry", which is pretty much the same game. What's new in this version is they changed the level design and replaced some objects with new ones (and no need to go back to the beginning after all the cheese has been collected). This version is WORSE than the previous one because the level design is terrible. I had to let Tom catch me at 02:00 as I couldn't get past this bookcase or whatever it is. So, I let him touch me so I would fall down, then of course like with most places after I fall down from being hit by Tom - I get STUCK (which is the main reason I need a lot of savestates to get through the game, as I get stuck in EVERYTHING, f*cked up coding), which was OK anyway because when I respawn I will be on top of the bookcase and can thus continue to the right.
07:37 is another blocker, no way to get to the other side because they blocked the paths with stuff, luckily the game is so badly coded I managed to squeeze through anyway by jumping.
All the reviews I read about this game have had nothing good to say, which is understandable. One of them was annoyed with the terrible spelling in this version. The manual is filled with spelling errors, and I saw one in the game as well: "YOU LOOSE 30 SECONDS", "loose"? REALLY? Well, most games I play HAVE spelling errors and I then sometimes read in the comments under the videos here on YT about how people try to defend these games by mentioning the people involved were not English. Well, that doesn't matter at all. Doesn't games go through some sort of correction-thingy before it's released? Apparently not. I've seen professional productions by native English speaking folks with TONS of spelling errors and poor grammar everywhere, it's just sad.
And the last thing I want to complain about are the bananas. Only way to make items drop down is by standing on them, but these bananas only had one pixel-sized spot where I could stand, or I would just fall through, so it was hard with the lousy controls to precision land on this spot.. -
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