An ODD Look at... THE BRIDGE [PC/Indie Game/Steam/Preview/Review/Gameplay][The Bridge PC]
This is an odd, or first look at, The Bridge on PC. It's an indie game that will release on Steam on Feb 22nd and I will do a review/preview and show you some gameplay of the first chapter. When the game releases, I will do a full walkthrough as well :)
Pre-Oder/Buy on Steam: http://store.steampowered.com/app/204240/
An Odd Look at... Playlist: http://bit.ly/XxVbZY
Mr. Odd Plays Dead Space 3: http://bit.ly/VFVUxS
Mr. Odd Plays Deus Ex: Human Revolution: http://bit.ly/13nZFJ9
Mr. Odd Plays Deus Ex (Original): http://bit.ly/SXIyYR
Mr. Odd Plays Bioshock: http://bit.ly/T79v9g
Mr. Odd Plays Bioshock 2: http://bit.ly/UhXRZK
Mr. Odd Plays X-COM: http://bit.ly/SlJ2pC
Mr. Odd Plays Dishonored: http://bit.ly/RtV9Be
Mr. Odd Plays Portal: http://bit.ly/TfLI9S
Mr. Odd Plays Portal 2: http://bit.ly/TmUzbr
Mr. Odd Plays Half-Life (1998): http://bit.ly/MXvGgs
Mr. Odd Plays Black Mesa (Source Mod): http://bit.ly/RQ2fDX
Mr. Odd Plays Half-Life: Opposing Force (1999): http://bit.ly/TAzerU
Mr. Odd Plays Half-Life: Blue Shift (2001)t: http://bit.ly/NRNmQR
Mr. Odd Plays Half-Life 2: http://bit.ly/UXMITK
Mr. Odd Plays Half-Life 2: Episode 1: http://bit.ly/Rb3zQu
Mr. Odd Plays Half-Life 2: Episode 2: http://bit.ly/TpVEOf
An ODD Intermission (Channel Updates): http://bit.ly/TwMFxn
Description
The Bridge is a 2D logic puzzle game that forces the player to reevaluate their preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave the player with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph.
The Bridge was designed from the ground-up to be both an accessible game and an intellectually stimulating experience. With its minimalistic control scheme, gamers and non-gamers alike can focus on the puzzles and challenge of the game without distraction. Each stage of The Bridge provides a new and interesting challenge, building on concepts learned throughout the game. This excellent game design, in unison with fantastic visuals and an immersive environment, has resulted in over a dozen win and nominations from international independent game competitions, and The Bridge is still receiving praise and attention from the gaming press.
Features
48 thought-provoking puzzles, each unique from the rest, all requiring an innovative solution.
Gravity manipulations, gravitational vortexes, parallel dimensions, and many more mind-bending concepts in a world where the laws of physics are not what they seem.
M. C. Escher-esque worlds with impossible architecture set in the style of beautifully hand-drawn black-and-white lithographic art.
An alternate version of the game unlocked after the main storyline has been completed, including challenging alternate versions of each puzzle and an alternate ending.
A hint system to guide you in the right direction if you get stumped, and a time-backtracking system to alleviate any fears of making a mistake.
About The Creators
The Bridge was created by Ty Taylor and Mario Castañeda. It was started as a project requirement for Ty Taylor's Master of Science degree in Computer Science at Case Western Reserve University, and shortly after the game was started, Mario Castañeda took the role as the sole artist for his Art minor capstone project at Case Western. The production of The Bridge has continued even after Ty and Mario have graduated to turn the school project into a professional-quality indie game.
Ty Taylor is currently a Software Development Engineer at Microsoft and Mario Castañeda is currently enrolled at the University of Advancing Technology where he is earning a dual degree in Game Art and Animation and Virtual Modeling.
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