Minerva's Den | E09 | ENDING [Bioshock 2 DLC] [FINAL COMPLETE]
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Minerva's Den is a downloadable single-player campaign with a plot completely separate from that of the main campaign. The player assumes the role of Subject Sigma, another Alpha Series Big Daddy, as he travels through Minerva's Den, home to Rapture's Central Computing. The campaign adds three new levels (with around four hours of gameplay) and provides deeper insight into Rapture's inner workings.
The story introduces the characters of Charles Milton Porter, who guides the player (with Brigid Tenenbaum), and Reed Wahl who acts as the antagonist. Porter and Wahl were once partners working on a computer with advanced artificial intelligence dubbed "The Thinker", but Wahl framed Porter for treason and stole the machine. Porter, realizing that he would be taken away and that Rapture was crumbling, left instructions on how to replicate the machine on the surface in order to ensure that his creation would benefit mankind. Sigma, under the orders of Porter and Brigid Tenenbaum, seek to obtain The Thinker's machine code, hoping that its processing power combined with surface technology will allow for the development of a cure for the Splicers.
Unfortunately, Wahl has holed up in Minerva's Den and he's adamant to not let The Thinker be taken away since he believes (due to splicing induced madness) that the computer is key to a "predictive equation" that allows him to predict the future. Sigma makes his way through Minerva's Den battling Splicers, the area's experimental security bots, and finally Wahl himself. Once Sigma reaches The Thinker, the latter recognizes Sigma as Charles Milton Porter: the "Porter" that contacted Sigma is The Thinker itself, simulating Porter's personality (a feature originally created by Porter to simulate the personality of his deceased wife) to provide a familiar guiding voice. Sigma obtains the codes and heads to the surface on a bathysphere with Tenenbaum, so it can be rebuilt.
The add-on also features new weapons, a new plasmid as well as a new Big Daddy type. It was released August 31 for PlayStation 3 and Xbox 360.[47] Work on the PC version of this downloadable content was resumed on October 28, 2010.[46] The DLC was released on PC on May 31, 2011.
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