An "OFFICIAL" Fan Made PS1 Game - Blitter Boy (PS1) - Games You Never Played

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Ever hear of an official unofficial game?

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I'm Gaming Jay and welcome to GAMES YOU NEVER PLAYED, the gaming series where we play unreleased alphas, incomplete betas, rediscovered prototypes, and other games that are otherwise obscure, rare, or unheard of. And with that, today's game is...

Blitter Boy
from https://en.wikipedia.org/wiki/Net_Yaroze

The Net Yaroze (ネットやろうぜ, Netto Yarōze) is a development kit for the PlayStation video game console. It was a promotion by Sony Computer Entertainment to computer programming hobbyists which launched in June 1996 in Japan[1] and in 1997 in other countries.[2] It was originally called "Net Yarouze", but was changed to "Net Yaroze" in late 1996.[3] Yarōze means "Let's do it together".[4]

Conceived by PlayStation creator Ken Kutaragi and priced at around $750 US, the Net Yaroze (DTL-H300x) package contained a special black-colored debugging PlayStation unit, a serial cable for connecting the console to a personal computer, and a CD containing PlayStation development tools.[5][6] The user has to provide a personal computer (an IBM PC compatible or Macintosh; NEC PC-9801 was also supported in Japan) to write the computer code, compile it, and send the program to the PlayStation.

Contrary to popular belief, the Net Yaroze was neither the first nor only official consumer console development kit. The PC-Engine Develo predates it, and the WonderWitch followed it. The GP32 can run user programs out of the box. Finally, many earlier consoles (Astrocade, Famicom) offered limited programming capabilities with BASIC dialects. Net Yaroze had no direct successors on subsequent PlayStation platforms, but Sony's Linux for PlayStation 2 and YA-BASIC offered a similar feature to hobbyists and amateur developers on the PlayStation 2 console.

Sony set up an online forum where users could share their homemade games, swap programming tips, and ask questions of Sony technical support staff.[1][5] Many games made by hobbyists on the Net Yaroze were released on various demo discs that came along with the Official UK PlayStation Magazine (as well as other official PlayStation magazines in PAL regions) from 1997 to 2004. The last Official UK PlayStation Magazine issue, number 108, featured a compilation with many Net Yaroze games. A promotional disc, limited to a thousand copies and featuring a number of user-developed games, was produced by SCEE and sent to PAL-zone Yaroze owners. This disc can only be played on a Net Yaroze since it requires the access card included with the system to work.

Some of these games were based on arcade classics such as Mr. Do and Puzzle Bobble, while others (e.g. Time Slip) were illustrations of a novel concept. The Game Developer UK Competition, organized by Scottish Enterprise in collaboration with the Scottish Games Alliance, Sony and Edge in 1998, accepted Net Yaroze entries; the overall winner was Chris Chadwick for his game Blitter Boy – Operation: Monster Mall. An updated version of Time Slip was later released for Xbox Live Arcade in February 2011 and Windows in January 2012.[8] Some of the system's developers moved into the games industry; Fatal Fantasy and Terra Incognita developer Mitsuru Kamiyama became director of the Final Fantasy Crystal Chronicles series at Square Enix.[9] Others such as Magic Castle by Kaiga were pitched to various publishers but went unreleased until it was distributed online in 2021 by one of the original staff members.




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