Analista De Bits | Bright Memory Infinite | Xbox Series S - Switch - SteamDeck | Graphics Comparison
Switch:
Handheld Mode | Dynamic 720p/30FPS (common 600p)
TV Mode | Dynamic 1080p/30FPS (common 900p)
1,8Gb
Xbox Series S:
Dynamic 1440p/60FPS (Common 1296p)
7,9Gb
Steam Deck:
1152x720p/~45fps with FSR | Medium Settings | RT OFF
10,34Gb
- Switch has suffered cuts in all settings for its adaptation. Although the visual quality is below the minimum settings of the PC version, the result is quite acceptable.
- Steam Deck has this game within the verified section, however, the performance is quite irregular even with the minimum settings.
- Bright Memory Infinite allows us to change the FOV in the console versions.
- Xbox Series S uses a mixed configuration of medium/high settings.
- Switch and Steam Deck versions are gyroscope compatible.
- It is recommended to limit the framerate to 40fps on Steam Deck for a more stable experience.
- Xbox Series S version does not support Ray-Tracing or 120hz. PS5 and Xbox Series X do offer these display modes.
- Switch suffers from some stuttering issues throughout the game.
- I will post another comparison with the Series X, PS5 and PC versions soon.
Music by Zeraví: https://www.youtube.com/channel/UCBNxYipiIZy8DoteKH4SC3g