Ancient Cities | TOP 5 Things You Need Early Game
Ancient Cities | TOP 5 Things You Need Early Game Alpha Version 0.2.0.2
✔ ️ 00:00 Introduction
✔ ️ 01:01 : Guide to build a Fireplace
✔ ️ 02:30 : Build Storage Areas Tricks
✔ ️ 03:50 : Get some Food
✔ ️ 04:50 : Build Huts
✔ ️ 06:31 : Tutorial to Tools Crafting
✔ ️ 08:25 : Future Steps & Tips
💖 Support https://www.patreon.com/SolutOdka/ solutodka
This is an Ancient Cities video guide on how to have a good head-start in the game.
During this tutorial I also share tips on how to quickly get your people shelters and food for the early days in the game; as well as presenting the different ways on how to give crafting instructions.
Welcome to Ancient Cities, a NEW Strategy Survival City Builder Game!Guide your people through generations, discover and improve technologies, manage resources and population, face threats from raiders and Mother Nature herself.
If you want to acquire the gamhttps://store.steampowered.com/app/667610/Ancient_Cities/com/app/66...
I'm really excited to play it, lead my people from Mesolithic to Neolithic eras, explore the huge beautiful open world, do some city planning and building, and build megaliths in this new strategy survival city builder game !
If you liked this video, make sure you hit that LIKE button! It really does help the channel grow! Be sure to SUBSCRIBE for more great videos!
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ABOUT THE GAME:
Starting in the Mesolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing threats from raiders and Mother Nature herself. And,ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem. Of course, we dream, as you do, with a gorgeous strategy city simulator that let the player to develop its city along the ages in a credible and immersive way.
We are developing our own custom render technology for this game because this allows us to render what we envision: Thousands of items on the screen at the same time with nice fps, offering the player breathtaking images of their cities.
We have chosen to start at the origin of cities, in the late Mesolithic era. It was logic, and it is also highly suitable for the project. New eras introduce new gameplay and game features over what existed before.
We expect Ancient Cities to become a powerful platform for our future productions, moving us more and more into the realms of History, exploring different places and ages around the world: Greece, Rome or Middle Ages...
Main Game Features:
Build your city through the ages with evolving gameplay
Simulated years, seasons, day cycles and weather
Simulated ecosystem where every plant and animal you see is growing, reproducing and dying, Exploit and take care of it
Natural disasters
Build your defenses to protect your city. Ancient times were harsh!
Switchable gameplay layers like combat or natural disasters.
Organic city layouts let you plan and build your city in a realistic way
Wonders, including megaliths!