ANGELIC PUPPET - Let's Play 「 Chained Echoes 」 - 9
Chained Echoes
Developed by Matthias Linda, Published by Deck13 and Whispergames
Steam: https://store.steampowered.com/app/1229240/Chained_Echoes/
Walkthrough/Playthrough/Let's Play
Description:
The continent of Valindis recently went through a war that abruptly ended when a massive explosion consumed the eastern part of the continent. The Kingdoms of Taryn, Escanya, and Gravos come to an uneasy truce that predictably doesn't last long. The one at the epicenter of the explosion, Glenn, is haunted by his mistakes and seeks to find the truth behind the incident.
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Playlist: https://www.youtube.com/playlist?list=PLTpePONC4QaNmfSy3_rzq16Ab5-IA1uec
Previous: https://youtu.be/Algs0Vt_Pvc
Next: https://youtu.be/YrO1k9Y651s
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0:00 Recap
0:15 Flower Fields of Perpetua
The boss of this area is trying to trick the party with a holographic angel image.
6:38 Boss: Puppeteer & Puppet (Max Difficulty Settings)
There are two separate targets for this battle, and both are weak to light. After they take enough damage, they'll mess up the overdrive bar so that the overdrive and overheat regions are spread all over the place.
13:32 Flower Fields of Perpetua P2
At the campsite, Glenn reveals that he unwitting activated the Grand Grimoire during the battle in Wyrnshire, and Robb instantly condemns him while Lenne is more forgiving. Seriously, why did none of Lenne's merciful qualities rub off on Robb?
16:45 Tormund Castle
Godfrey got powered up by the Grand Grimoire.
19:36 Flower Fields of Perpetua P P3
19:54 Leviathan's Trench
Make sure you're prepared before fighting the boss, since you won't be able to freely travel for a while afterwards.
25:18 Boss: Gin (Max Difficulty Settings)
It can change elements when you hit its weakness. However, its AOE attacks also lower your resistance to its current element, so you may want to have Lenne skip charging so that the boss will be forced to cycle through its moveset faster.
29:00 Leviathan's Trench P2
Unfortunately, Taryn hired the Black Sun Gang to hunt the party, which is why you won't be able to return to old areas for a while.
31:12 Kindreld Monastery
34:40 Olivian the Monk's Trial (Max Difficulty Settings)
37:13 Kindreld Monastery P2
38:48 Aurora
40:10 Kindreld Monastery P3
The party learns a monk once accidentally activated the stone, but it didn't destroy as much as in the present for some reason. Maybe it has to do with the power of the attack?
42:09 Boss: Galfriend, Prok, Bathusda, and Nos (Max Difficulty Settings)
Bathusda is the main healer/support while Galfried is the nuker.
45:29 Escape Thwarted
General Guston shows up to capture the party, but a mysterious sky armor distracts him and the Taryn soldiers.
You now have to run through the trench, but the enemies didn't respawn, so if enough time has passed, you may want to farm the crystals here again.
When you make it back to the boss room of Perpetua, you're surrounded by soldiers. Guston states that if Lenne surrenders, she might be able to negotiate for the party to be spared. Lenne does so because she doesn't want to spill Taryn blood, which seems like a bad choice because Frederik can't be trusted.
49:33 Aurora P2
Lenne slaps Frederik for his warmongering while Frederik slaps her for leaving all the royal duties to him. He claims he's doing this because conquering Valandis is the only way to stand up to Nabrelia in the long run.
The party escapes and decides to use this opportunity to steal the Grand Grimoire. Unfortunately, you don't get to quick travel.
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