Animating a Deer in Blender for BeamNG
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Published on ● Video Link: https://www.youtube.com/watch?v=4OpQtwmUU-4
Here is the zip to the model I load for this video...If you want to follow along
https://1drv.ms/u/s!AoPEwcmh86n1qVSmbfLLNRD3fR67?e=MSIjgX
-Basically, we are making an armature(bones) to move a solid model of a deer, then exporting it to BeamNG to be an animated track asset/DAE. Which can be imported in the World Editor with the Asset Browser.
-You will unzip the folder, and in Blender and import the Deer DAE to get started. Or see the other video in the Track Assets playlist for completed model
Any questions let me know...