Another World (Intro)

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Bout presents: Another World (Intro)

Another World is a cinematic platform action-adventure game designed by Éric Chahi and published by Delphine Software in 1991. In North America it was published as Out of This World. The game tells the story of Lester, a young scientist who, as a result of an experiment gone wrong, finds himself on a dangerous alien world where he is forced to fight for his survival.

Another World was developed by Chahi alone over a period of about two years, with help with the soundtrack from Jean-François Freitas. Chahi developed his own game engine, creating all the game's art and animations in vector form to reduce memory use, with some use of rotoscoping to help plan out character movements. Both narratively and gameplay-wise, he wanted the game to be told with little to no language or user-interface elements. The game was originally developed for the Amiga and Atari ST but has since been widely ported to other contemporary systems, including home and portable consoles and mobile devices. Chahi has since overseen release of various anniversary releases of the game.

Another World was innovative in its use of cinematic effects in both real-time and cutscenes, which earned the game praise among critics and commercial success. It also influenced a number of other video games and designers, inspiring such titles as Ico, Metal Gear Solid, Silent Hill, and Delphine's later Flashback.

Another World is a platform game—featuring a control scheme where the player uses either the keyboard, joystick or gamepad to make the protagonist run, jump, attack and perform other, situation-specific actions, such as rocking a cage back and forth. In the initial part of the game, the player's character Lester is unarmed. He is able to kick at small creatures, but is otherwise defenseless.

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Release: November 1, 1991
Platforms: Super Nintendo Entertainment System, Super Famicom, Atari ST, Sega Mega Drive/Genesis, Sega CD, Game Boy, Amiga, Game Boy Advance, Mac, 3DO, Apple IIgs, Wii U, Nintendo Switch, Nintendo 3DS eShop, Amazon Luna, PlayStation Network, PlayStation®4, Xbox One, Ouya, Linux, PC, iPhone, Android
Developers: Delphine Software International, The Removers, Foxy Soft, Interplay Entertainment Corp.
Publishers: Interplay Entertainment Corp., U.S. Gold Ltd., Frogster Interactive Pictures AG, Delphine Software International, MacPlay, Magic Productions, Foxy Soft, Telcogames Ltd., Limited Run Games, Kixx XL, Victor Interactive Software, The Digital Lounge, Beyond Interactive, DotEmu, Focus Home Interactive, Headup Games, Retro-Gaming Connection, Virgin Interactive Entertainment, Inc.
Designer: Éric Chahi
Composer: Jean-Francois Freitas
Rating: Teen (ESRB)
Game Mode: Single Player
Genres: Action, Adventure, Platformer

Super Nintendo Entertainment System, Super Famicom, Atari ST, Sega Mega Drive/Genesis, Sega CD, Game Boy, Amiga, Game Boy Advance, Mac, 3DO, Apple IIgs, Wii U, Nintendo Switch, Nintendo 3DS eShop, Amazon Luna, PlayStation Network, PlayStation®4, Xbox One, Ouya, Linux, PC, iPhone, Android

The game was originally released for the Amiga and Atari ST in November 1991, running at a display resolution of 320×200 pixels. These versions received less play-testing than other versions, making for a less-fluid game, but the Amiga's sound capabilities afford it a high sound quality compared to contemporary ports. The game released on the Atari ST is identical, but with a less refined sound, and its colors are less sharp than on Amiga. These versions had code wheel protection that made it difficult to use unauthorized copies, forcing the player to enter a code (series of figures) looked up from a code wheel that came with the game. The player had to turn the wheel according to the number that was requested on the screen whenever the game is loaded in order to reload the game. Another small change between the Amiga and ST versions and the others was that Lester would yell as he grabs the vine in the first area if he was not being chased by the beast in these versions; this feature was omitted from most other versions.

The game was published in North America under the title Out of This World in order to avoid confusion with the popular but unrelated soap opera television series Another World. Coincidentally, the science fiction sitcom Out of This World aired at the same time as the game's USA-Canada release.

#anotherworld #snes #games

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