Anthem. New update today.Easier End Game and Titans.Some Abilities and 12 Masterwork Weapons buffed

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Anthem
Game:
Anthem (2019)
Category:
Vlog
Duration: 4:51
1,455 views
22


You can read patch notes here: https://answers.ea.com/t5/News-Updates/Anthem-Update-1-0-3/m-p/7651795/thread-id/8

The current plan is for patch 1.0.3 to go out between 7am and 9am Central Time on March 9th.
High level fixes and changes
Respawn restrictions have been removed - Respawn timers are now based on the activity a player is in. Crit-Path, Agent Missions and other non-end game missions now have a respawn timer of 10 seconds. Strongholds, Legendary Contracts, and other end game missions now have a respawn timer of 30 seconds. The respawn timer Freeplay remains unchanged.
Loot Changes - Common (white) and Uncommon (green) drops will no longer appear for players that are level 30.
Improved stability for all platforms - this includes fixes for a number of issues that were causing crashes or connection problems
Audio Improvements - Fixed a number of issues that could cause audio to drop out


Titans: We have made several balance changes to all variations of Titans
Reduced overall damage mitigation from 100% to between 70% and 75% depending on the damage type.
Increased the time that weakpoints are exposed.
Fixed an issue that prevented effects from applying and thus preventing combos.
Increased the damage the Titan takes from weakpoint hits.
Lesser Titan’s weakpoint’s have been changed to always be active.
Improved the collision on the ring and seeking projectile attacks. This should make them easier to dodge.
Decreased the radius of the seeking projectile attack.
Decreased the damage done by the self-destruct ability.
Frozen Scar Enforcers and Scrappers can no longer move or attack while frozen.
The Monitor’s health has been greatly reduced in the Heart of Rage Stronghold.
Force
Players will be less likely to be repeatedly staggered by heavy attacks.
Adjusted the force applied by some creature attacks down which will lower the frequency of player’s being staggered.
Damage and Item Scaling Changes
Adjusted the damage scaling of secondary damage sources. These now scale with Average Item Power. This will allow these damage sources to better scale in the Grandmaster Difficulties. This will increase the scaling of the following:
Melee Damage
Combo Damage
Ultimate Damage
Status Effects
Item Procs (e.g. Proc from Yvenia’s Thunder)
Item Power scaling has changed to better reflect the actual power of the item based on its rarity. This is applied to all items retroactively. Players will see the Power of their items go up.

Interceptor Aura damage will now deal the correct type of damage based on the active aura
Players can no longer equip abilities from one javelin to another
The Colossus can now use gear faster after being attacked by a heavy hit from enemies
The Colossus can now shield charge through destructible objects such as explosive canisters or harvest nodes
The Colossus now recovers faster after crashing into walls
Item Balance Updates
Increased the base health of Wind Wall and Bulwark Point to provide better scaling in higher difficulties. The duration of these has been reduced to 20 seconds, down from 60 seconds
Burst Mortar’s damage has been increased to 300, up from 145 and its cooldown has been reduced to 6 seconds, down from 10 seconds. Its description has also been fixed
Flak Cannon’s damage has been increased to 42, up from 30
Battle Cry’s description has been updated to explain that it also reduces the resistances of affected targets
Wraith Strike’s damage has been increased to 250, up from 200 and it will now apply elemental effect to targets based on the active aura
Note: Description text for Wraith Strike will be updated in 1.0.4.
Item Bug Fixes
Wind Wall should no longer block or interfere with other player abilities
Ranger Grenadier Component will now correctly lower the cooldown of grenade abilities
Fixed an issue where certain weapons were not firing where the crosshairs were aimed
The Ice Blast ability for the Storm javelin now has the primer icon correctly displayed
Inscription Bug Fixes
The Thruster Delay Recovery inscription is now correctly applying a bonus
The Overheat Delay Recovery inscription is now correctly applying a bonus
The Weapon Reload Bonus inscription is now correctly applying a bonus
Note: These will have non-updated text values until the next patch (1.0.4)
Masterwork Item Balance Updates
Increased the base damage of the following Masterwork Weapons.
Ralner’s Blaze
Rolling Carnage
Cycle of Pain
The Last Stand
Glorious Result
Insult and Injury
Sentinel Vengeance
Gnosta’s Balm
Vassa’s Surprise
Soothing Touch
Renewed Courage
Artinia’s Gambit

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Other Videos By Kornelius Briedis


2019-03-22Anthem. Extreme Cases - 22 Runs with 0 Legendary and 4 Legendaries in 2 Runs. Heart of Rage GM1
2019-03-21Anthem. Stronghold Bosses can Drop Legendary Items and other changes in patch 1.0.4.
2019-03-20Anthem. Legendary drops vs Javelin Power. Do we get better loot if we are in a better team?
2019-03-18Anthem. 50 runs in The Heart of Rage on Grandmaster 1. Still the Best Way to Farm Legendaries?
2019-03-16Anthem. 2 Hours in Freeplay on Grandmaster 2. My First Experience After New Loot Update
2019-03-15Anthem. March 15 server side update increases Masterwork & Legendary drop rates for GM2 and 3
2019-03-15Anthem. 0% vs 98% vs 232% Luck in Heart of Rage on Grandmaster 1. To luck or not to luck?
2019-03-14Anthem. The Heart Of Rage Part 2. 10 Runs on GM1. Power 718. Luck +98%. How many Legendaries?
2019-03-13Anthem. The Heart Of Rage. 10 Runs on GM1. Power 704. Luck +232%. How many Legendaries?
2019-03-12Anthem. There is no excuse for such end game rewards or what it takes for you to play on GM2 or GM3?
2019-03-09Anthem. New update today.Easier End Game and Titans.Some Abilities and 12 Masterwork Weapons buffed
2019-03-08Anthem. March 12 Update - Storm will rule again. Around 300 changes and fixes coming
2019-03-07Anthem. All Javelin Thruster Test. Side by Side Comparison. Thruster Life and Cooldown
2019-03-06Anthem. All About Inscriptions we can Have on Weapons, Gear and Support items
2019-03-04Anthem. Building your first javelin - things you really need to know. Combo, Damage Type and Effects
2019-03-03Anthem. How to Farm Legendary and Masterwork items. Tips and tricks how to maximize your chances
2019-03-02Anthem. Consumables - All You Should Know About Sigils
2019-03-01Anthem. My Leveling up Experience or fastest way to reach level cap is by doing missions
2019-02-28Anthem. Loot Update March 1. Great news!
2019-02-27Anthem. 100% Guaranteed Masterwork Items. Where and How to
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Tags:
Anthem
fantasy
cooperative
PvE
missions
open
world
abilities
crafting
looting
join
us
easier end game
no white green
titans weaker
patch notes



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