App game kit - free game template (AGK2)
App game kit free game template (AGK2)
Download AGK2: http://atominik.com/29nW (skip ad)
If you're a fan of our DarkBasic range of products then you will love the AppGameKit. With its easy to code syntax, combined with a fast and reliable gaming engine, creating game apps across multiple devices is now a cinch! First you simply code your games in the AppGameKit Windows or Mac IDE;
AppGameKit Magic
We like to think of this feature as AppGameKit Magic, probably because it's the first time we've seen something work like this in our products (and we're pretty proud of it too!)
If you code your game using AppGameKit BASIC you will have to compile it with the IDE and then it will be run through an interpreter. An interpreter's job reads the compiled game (which is by then in byte-code format) and runs it on the platform of your choice.
On the desktop machine this is automatically part of the compilation process. The compiler will link the interpreter with your game and create a standalone executable file for you.
For other devices like an Android tablet there needs to be an interpreter on the device. TheGameCreators have created "AppGameKit Player" apps for all supported devices. You simply download these apps from the appropriate app store and run them on the device. The apps then listen to your local WiFi waiting to hear if a game has been compiled and is ready for deployment. As soon as the app picks up a message that a game's ready to be deployed, the compiler will talk to the device and send the game to it. So you don't need to sync your device or connect any wires, just have it listening on the local Wi-Fi network.