Arcadia | Bioshock (2007) - Part 8
Arcadia is the fifth level in BioShock. Here, the player will do battle with new and disturbing Houdini Splicers, and fight for survival within its simulated natural spaces.
HISTORY: Arcadia is the living, breathing heart of Rapture. Its lush forests and abundant plant life served to generate life-sustaining oxygen the city needed. It was a tranquil haven for those seeking a respite from the daily rigors of city life to relax in solitude among the many trees and grassy hills. Vacationers seeking something more relaxing than the flashing lights of Fort Frolic could find peace and serenity in the lovely Waterfall Grotto, Tea Garden, and other havens beneath the canopy of trees. Arcadia was very popular on Valentine's Day among couples, being an amorous environment.
Arcadia was created by botanical scientists on Ryan's payroll, most notably Julie Langford. Langford helped create Arcadia and its agricultural research facility, and later used ADAM to grow plants and trees. For a time, Arcadia was a free park for the citizens of Rapture, but Andrew Ryan closed Arcadia to all but paying customers, as he believed the service it provided warranted payment.
During the Civil War, a cult known as the Saturnine appeared in Arcadia. The cult members worshiped nature and indulged in splicing and drinking ADAM as part of their "rituals." Ryan vowed to put a stop to the Saturnine, whom he saw as an organized religion, as their activities endangered citizens and disrupted the work of Arcadia's scientists. The park experienced a number of lock downs as the violence in the city became worse, and was eventually closed to the public altogether. However Langford continued to return to her lab in the park to continue work on the Lazarus Vector.
Other places: Tea Garden, Tree Farm, Arcadia Glens, Waterfall Grotto, Rolling Hills
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