ARMA 3 GL5 AiA "Amazing Night Airfield Assualt!!"

Subscribers:
4,960
Published on ● Video Link: https://www.youtube.com/watch?v=ufpOz6c9hAU



ARMA 3
Game:
ARMA 3 (2013)
Duration: 4:31
162 views
1


A quote from the creator of bCombat fabrizio_T:
http://forums.bistudio.com/showthread.php?85105-Some-thoughts-about-ARMA2-AI-3-months-later

AI in ARMA2 is globally a big step forward, compared to ARMA.
Yet there are many BIG problems and some of them date quite some years now, as they were original OFP "sins".
Let me expose some thoughts about it:

Threat evaluation & rushing
What Arma2 AI lacks completely is a proper threat evaluation phase. In reality any military unit does some kind of target evaluation before engaging (if ROE permit).
Then it will or flank or keep position or retreat or ask for support ... depending on evaluated threat ...
In ArmA2 AI always engage/assault enemy on sight, even when outpowered. Once they get casualties they simply flee.
Group leaders always rush enemy and fall one by one like lemmings.
Also some AI features are a bit ridiculous, eg. the GUARD waypoint: units with a current GUARD waypoint will attack any enemy anywhere on the map and also in the case they know they can't harm it.

Spotting / target detection still flawed
In many circumstances AI is not able to detect nor target enemies properly.
Also AI has still problems in reacting quickly to hostiles in CQB and peeking around corners is done only occasionally (hence AI units still are mowed from flank at crossroads).

Concealement
Tall grass, smoke, fog should conceal from AI eyes. That's not happening.

AT Units useless
AT units are simply cannon fodder at the moment. Mostly their effort is unpredictable. What's sure is they will keep switching weapon till their last breath.

Unit Stance
The way AI choose stance / posture looks random, many times units stand, crouch and go prone intermittently

Pathfinding
It's just plain problematic now. Land vehicles and convoys work badly. Air units pathfinding is bad and there are serious issues with vehicles loading / unloading (especially for Helis in hot LZs).

Incomplete implemetations
Some AI features are incomplete: suppress command and find cover command does not work.
Findcover and sethidebehind functions are still "not implemented"







Tags:
ARMAOA
ARMA II
ARMA 2
ARMA2
ARMA CO
Combined Arms
Operation Arrowhead
SEAL TEAM
DEVGRU
MILSIM
SEAL TEAM 6
ST6
Special Warfare
Special Ops
SPECOPS
SPECWAR
SMU
Special Mission Units
TEIR 1
TIER1
ACE
ACE2
ACE II MOD
military free fall
mff
HALO
HAHO
wolfpackmilsims
Ghost Recon Classic
ARMA 3
cCombat
Gl5
GL4



Other Statistics

ARMA 3 Statistics For BurnerTactical

At this time, BurnerTactical has 121,269 views for ARMA 3 spread across 81 videos. His channel uploaded over 1 day worth of ARMA 3 videos, roughly 11.88% of the content that BurnerTactical has uploaded to YouTube.