Army Men II - Airborne - Level 4

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Things start to get a bit more dangerous here in level four, Airborne.

Get moving, as soon as HQ is finished with the briefing. There are about 4 tanks in the first area. Typically two patrol and two remain stationary, but sometimes I've seen all four patrolling. If you want to combat the tanks, go right ahead with the squad size so far you should be able to handle it.

In the top-left portion of the map there's a brown box. If you smash it open, you can find another Sniper Rifle should you need the ammo. Southeast to where you started, there's another brown box with a single Air Strike inside. Next to that same box, there's a ramp that goes up. Plenty of good stuff; health, armor, magnifying glass, etc. Be advised though, picking up most of those items will trigger an airstrike at your exact location. If you keep moving they shouldn't hit you.

The final ambush (when you get both the old man and the blue spy near the evac. point) is probably the biggest challenge in this level. My strategy is just to hunker down and keep the Old Man and Blue Spy away from danger. It's better to take on the paratroopers early so you are not fighting two fronts. The Blue Spy is a lower rank, so definitely watch his health, he'll die much faster than the Old Man. If you still have Scorch, the flame thrower dude, best keep him on hold or away from the squad to avoid any unfortunate accidents.

The Mania Intermission is included at the end of this video.







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army men II
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Airborne
Level
Four
Old Man
Blue Spy
Sniper Rifle
Air Strike
Ambush
Hard mode
Tanks



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