ARPG - Custom Plugin - Update - Holster/sheath (Replication) [4K]

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Published on ● Video Link: https://www.youtube.com/watch?v=gpwTiw6VzIA



Game:
Unreal (1998)
Category:
Vlog
Duration: 11:08
61 views
2


Plugin 1.01
Update:
*Change Plugin into Component in the Character,
*Replicated
*When Holster weapon AnimBp Change Animation State
*Attack Connected to The Corrent Weapon Disables its attack When In Holster



1-Copy the Plugin Folder ato project content folder from the
file explorer
2-Add Component to ARPG Character
3-Create New Sockets on ARPG Skelly
Copy Paste this:

SocketCopyPasteBuffer
NumSockets=2
IsOnSkeleton=1
Begin Object Class=/Script/Engine.SkeletalMeshSocket Name="SkeletalMeshSocket_16"
SocketName="HolsterShield"
BoneName="spine_05"
RelativeLocation=(X=-43.519344,Y=-20.343697,Z=0.000002)
RelativeRotation=(Pitch=90.000000,Yaw=179.998834,Roll=-0.000714)
End Object
IsOnSkeleton=1
Begin Object Class=/Script/Engine.SkeletalMeshSocket Name="SkeletalMeshSocket_2"
SocketName="Holster"
BoneName="spine_05"
RelativeLocation=(X=-0.000014,Y=-13.560253,Z=-0.000001)
RelativeRotation=(Pitch=-29.999999,Yaw=-0.000174,Roll=89.999997)
End Object

NOTE: it dont work in top down mode for now

1x New Animation and montage
1x New component
1x New Function library
1x New Macro library
1x New input + mapping

This needs Action RPG Multiplayer Starter Template link: https://www.unrealengine.com/marketplace/en-US/product/action-rpg-starter-system


Plugin 1.01 Download Link
https://drive.google.com/file/d/1nmAK4L9_yv7Ab600y-DAqAkdw--0Cm7l/view?usp=share_link







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