ARPG - Custom Plugin - Update 1.2 - Holster Weapon, Mounting SpawningSkill [4K]

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Subscribers:
460
Published on ● Video Link: https://www.youtube.com/watch?v=5jdlfsfmhuE



Game:
Unreal (1998)
Category:
Vlog
Duration: 25:11
51 views
2


Plugin 1.2
Update:
*Pligin no use Character Master,
*Replicated
*When Mounted Auto Holster
*Skill Spawn Mount.
*Auto destroy mount on dismount
*MountJump Animation
*Mount Attack Skill



1-Reparent ARPG Character to use Plugin Master Character
2-Add Bones
3-Add New Skill To skilltree
Copy Paste this:

SocketCopyPasteBuffer
NumSockets=2
IsOnSkeleton=1
Begin Object Class=/Script/Engine.SkeletalMeshSocket Name="SkeletalMeshSocket_16"
SocketName="HolsterShield"
BoneName="spine_05"
RelativeLocation=(X=-43.519344,Y=-20.343697,Z=0.000002)
RelativeRotation=(Pitch=90.000000,Yaw=179.998834,Roll=-0.000714)
End Object
IsOnSkeleton=1
Begin Object Class=/Script/Engine.SkeletalMeshSocket Name="SkeletalMeshSocket_2"
SocketName="Holster"
BoneName="spine_05"
RelativeLocation=(X=-0.000014,Y=-13.560253,Z=-0.000001)
RelativeRotation=(Pitch=-29.999999,Yaw=-0.000174,Roll=89.999997)
End Object

NOTE: it dont work in top down mode for now

1x New Animation and montage
1xNew Spider jump animation
1xNew MasterCharacter
1xNew Interface
2xNew Skill Attack And Mount Spawn
1x New component
1x New Function library
1x New Macro library
1x New input + mapping

This needs Action RPG Multiplayer Starter Template link: https://www.unrealengine.com/marketplace/en-US/product/action-rpg-starter-system


Plugin 1.2 Download Link
https://drive.google.com/file/d/1in-6wAaJE_KTjnr_xcnVaDXlvJZwMsLu/view?usp=sharing







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