Art of Fighting - Neo Geo vs. Super NES, Genesis, & PC Engine
We will compare Art of Fighting for the Neo Geo against the console ports released for the Super NES, Sega Genesis, & PC Engine. Art of Fighting (102 Mb) was the first Neo Geo game to exceed 100 megabits and featured several characteristics that would become standard for future fighters. All opinions for the home ports are based off my observations.
0:00 - Introduction to Art of Fighting for the Neo Geo
4:58 - Super NES port of Art of Fighting
9:23 - Side-by-side comparison between the Neo Geo and Super NES
10:54 - Sega Genesis port of Art of Fighting
15:18 - Side-by-side comparison between the Neo Geo and Sega Genesis
16:48 - PC Engine port of Art of Fighting
21:12 - Side-by-side comparison between the Neo Geo and PC Engine
22:42 - Art of Fighting closing comments
24:41 - Comparison between all four versions
The PC Engine port requires the use of the Arcade Card. Here are the requirements:
If you own a PC Engine Duo, Duo-R, or a Super CD-ROM unit, use the Arcade Card Duo.
If you own the original PC Engine CD-ROM unit, use the Arcade Card Pro.
The Arcade Card Duo contains the additional 2048 KB (2 MB) of RAM to play Arcade CD-ROM titles, as the Duo, Duo-R, and Super CD-ROM units have the 256 KB of RAM already built in.
The Arcade Card Pro contains the 256 KB of RAM for Super CD-ROM games, plus the additional 2048 KB of RAM (2 MB) to play Arcade CD-ROM games, for a total of 2304 KB (2.25 MB).
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At this time, NeoTurboManiac has 8,227 views for Art of Fighting spread across 2 videos. His channel published less than an hour of Art of Fighting content, making up less than 0.91% of the total overall content on NeoTurboManiac's YouTube channel.