Ascension Gameplay preview Chaos Theory Prototype
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https://www.kickstarter.com/projects/1132066467/ascension
Ascension is a kickback to the classic 2D era of shooters, but with a modern twist.Here is a quick list of Key Points:
A survival "wave" based game that gets increasingly difficult as the wave number increases.
Economic system where enemies drop cash, which can then be used to purchase items/upgrades after each wave
Leveling Up system where the player can increase thier attributes and special abilities through Experience points gained by killing enemies (think Ability Tree from League of Legends)
Shooting mechanic that involves a laser sight and the precision of the mouse (think Resident Evil 4/Dead Space)
Takes place within a dark, science fiction atmosphere
Huge boss battles (think Castlevainia)
Set of two status bars: Shields and Health. Shields are the first to take damage from enemy attacks and will slowly regenerate when not attacked. If health runs out, the player dies!
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