Assassin's Creed IV: Black Flag - Part 31 - Memory Sequence 11 (100% Completionist, No Deaths)
Finalizing Desmond's Journey of the Assassin's Creed games (from the first Assassin's Creed all the way to Assassin's Creed III), we step up into the shoes of a worker at Abstergo Entertainment, whose sole task is to sift through genetic memories taken from Desmond's dead body found at the Precursor Site by Abstergo Agents.
In Assassin's Creed IV: Black Flag, we follow Edward Kenway, Haytham Kenway's father, during his rebellious years as a privateer in the Caribbean. Attacked by another vessel and sunk, Edward runs into an Assassin, Duncan Walpole, and kills him in combat, taking on his identity and equipment in order to gain riches he can then take back with him back to England so he can provide for a better life for his wife, Caroline. Unknowing to him, he will run into the agents of the Templar Order in Havana, whose sole purpose is to find the Observatory, a Precursor Site said to be capable of tracking any person anywhere in the world. And only a Sage can gain access to the said Observatory.
In Part 31, before we start Sequence 11, we return to Present Day, inside the bunker of Abstergo Entertainment, where our character has been locked up for suspicion of hacking other Animus stations and terminals. Receiving a Level 3 clearance, we move onto clearing all traces of the hacks and learn that Juno has infiltrated system and the web worldwide, in search of a physical vessel to transfer her conscience.
Starting Memory Sequence 11, we find Edward imprisoned in Port Royal, awaiting trial for piracy. Learning that Anne Bonny and Mary Read have also been imprisoned, alongside Jack "Calico" Rackham, Edward decides to break out of prison and deal with Roberts' betrayal. And he will finally decide with whom he wants to side with.
Content:
0:00 Interlude - Present Day, Abstergo Entertainment Bunker, collecting Sticky Notes, hacking, Age of Cutthroats
8:19 Interlude - Present Day, Abstergo Entertainment Server Room - Juno
10:08 Interlude - Present Day, Abstergo Entertainment Bunker
11:22 Start of Memory Sequence 11 - Port Royal, Jamaica, April 1720
13:43 To Suffer Without Dying
44:38 Delirium
51:28 Interlude - Database Entries: Benjamin Hornigold (updated), Charles Vane (updated), Mary Read (updated), Stede Bonnet (updated), The Guardians, The Observatory, Ship Entries: El Impoluto, Nosso Senhor da Compreensao, Royal Fortune, The Benjamin, The Brothers-in-Arms, Baroque Guitar, Oboe, Pectoral Disk, Pedestal Bowl, Scherer's 1700 Globe, Seated Zemi Figure, Standard Bearer, Tripod Vessel with Date Glyph, Triptych, Vulture Vessel, Whydah Gally Style Bell, accessing Kenway's Fleet, boarding ships, sailing to Long Bay
1:18:53 Interlude - Long Bay, looting Treasure Chests, synching viewpoints, hunting, digging up Buried Chests (4.000 Reales), collecting Animus Fragments, collecting Letters in Bottles, solving Mayan Stelae Puzzle, sailing for Tulum, boarding ships
1:47:56 Unlocking Mayan Assassin Outfit
1:48:30 Interlude
1:50:20 ...Everything is Permitted
2:01:37 End of Memory Sequence 11
2:01:49 Start of Memory Sequence 12 - Ile a Vache, May 1721
2:02:53 Interlude - Boarding ships, crafting Rope Dart Pouch I, purchasing Jackdaw Appearance (Phoenix Wheel, Eye of the Sea Wheel)
2:11:20 Playing Nine Men's Morris - YES, the silly Abstergo Challenge again!
2:28:40 Interlude - End of Part 31
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