Assassin's Creed IV: Black Flag - Part 22 - Memory Sequence 8 (100% Completionist, No Deaths)

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Finalizing Desmond's Journey of the Assassin's Creed games (from the first Assassin's Creed all the way to Assassin's Creed III), we step up into the shoes of a worker at Abstergo Entertainment, whose sole task is to sift through genetic memories taken from Desmond's dead body found at the Precursor Site by Abstergo Agents.

In Assassin's Creed IV: Black Flag, we follow Edward Kenway, Haytham Kenway's father, during his rebellious years as a privateer in the Caribbean. Attacked by another vessel and sunk, Edward runs into an Assassin, Duncan Walpole, and kills him in combat, taking on his identity and equipment in order to gain riches he can then take back with him back to England so he can provide for a better life for his wife, Caroline. Unknowing to him, he will run into the agents of the Templar Order in Havana, whose sole purpose is to find the Observatory, a Precursor Site said to be capable of tracking any person anywhere in the world. And only a Sage can gain access to the said Observatory.

In Part 22, Edward is still completing Assassination Contracts in the Caribbean, as well as liberating Forts and completing Naval Contracts.

Content:
0:00 Interlude - Sailing to Grand Cayman
3:47 Assassination Contract #26 - The Smuggler's Squat, harpooning, Smuggler's Den - Anotto Bay - looting Treasure Chests, collecting Animus Fragments
16:58 Smuggler's Den - Anotto Bay - looting Treasure Chests, collecting Animus Fragments, collecting Treasure Maps
21:26 Interlude - Accessing Kenway's Fleet
27:37 Shipwreck Diving #5 - Devil's Eye Caverns, looting Treasure Chests, collecting Animus Fragments, Elite Swivel Guns Plan Acquired
33:22 Interlude - Boarding ships, looting Treasure Chests, collecting Animus Fragments
49:24 Naval Contract #11 - Hunter Gatherer
54:54 Interlude
55:34 Shipwreck Diving #6 - The Blue Hole, looting Treasure Chests, collecting Animus Fragments, Elite Set of Cannons Plan Acquired
1:06:19 Interlude
1:09:35 Naval Contract #12 - Papers, Please
1:16:03 Interlude - Sailing to Cayman Sound, saving pirates, hunting, digging up Buried Chests (4.000 Reales)
1:32:02 Naval Fort #9 - Chinchorro
1:38:37 Interlude - Looting Treasure Chests, collecting Animus Fragments
1:40:20 Naval Contract #13 - Contraband
1:44:19 Interlude - Boarding ships
1:49:09 Naval Contract #14 - Smuggler's Den, looting Treasure Chests
2:00:13 Interlude - Sailing to Corozal, End of Part 22

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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use.




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