Assassin's Creed IV: Black Flag - Part 18 - Memory Sequence 7 (100% Completionist, No Deaths)

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Finalizing Desmond's Journey of the Assassin's Creed games (from the first Assassin's Creed all the way to Assassin's Creed III), we step up into the shoes of a worker at Abstergo Entertainment, whose sole task is to sift through genetic memories taken from Desmond's dead body found at the Precursor Site by Abstergo Agents.

In Assassin's Creed IV: Black Flag, we follow Edward Kenway, Haytham Kenway's father, during his rebellious years as a privateer in the Caribbean. Attacked by another vessel and sunk, Edward runs into an Assassin, Duncan Walpole, and kills him in combat, taking on his identity and equipment in order to gain riches he can then take back with him back to England so he can provide for a better life for his wife, Caroline. Unknowing to him, he will run into the agents of the Templar Order in Havana, whose sole purpose is to find the Observatory, a Precursor Site said to be capable of tracking any person anywhere in the world. And only a Sage can gain access to the said Observatory.

In Part 18, Edward teams up with "Calico" Jack Rackham and Charles Vane in order to break out of the now-occupied Nassau by the British. Governor Woodes Rogers, one of the Templar Agents Edward met in Havana few years back, pretending to be Duncan Walpole, accompanied by Commodore Chamberlaine, has offered the pirates in Nassau a pardon if they agree on cessation of all hostilities against the British Empire. While Hornigold agrees to Rogers' idea, Vane and Rackham disagree and side with Edward to try and break out of the blockade.
Learning that it's not gonna be an easy break-out, Vane and Edward come up with a daring plan on how to break the blockade and escape on their ships.

Content:
0:00 Interlude
0:33 We Demand A Parlay
19:32 Interlude
21:25 The Gunpowder Plot
37:05 Interlude
37:29 Commodore Eighty-Sixed - Assassination of Commodore Chamberlaine
46:37 Interlude
49:26 The Fireship
55:17 End of Memory Sequence 7
55:27 Start of Memory Sequence 8 - Great Inagua, October 1718
56:38 Interlude - Crafting Whaler Outfit, upgrading Manor (Facade), purchasing Hideout establishments (Campfire), End of Part 18

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