Assassin's Creed Shadows KILLER FEATURE will stop you thinking about Ghost of Tsushima

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Radio Times Gaming visited the Ubisoft UK office to get a top secret first look at Assassin’s Creed Shadows.

Once an NDA had been signed and a coffee acquired, we were ushered into a darkened room to try out the game on a powerful PC.

Before we could start the demo, we were shown a little video message from the developers. In the video, it was mentioned that Feudal Japan has long been one of the most requested locations among fans of the Assassin’s Creed series.

The sword-wielding elephant in the room, however, is that Ubisoft was somewhat beaten to the punch on that idea by a studio called – fittingly enough – Sucker Punch.

In the summer of 2020, Sucker Punch released one of the great pandemic-era games. Ghost of Tsushima, set in Feudal Japan, boasted a beautiful open world and no shortage of action-packed assassinations. To some, it was an Assassin’s Creed game in all but name.

The shadow of Tsushima looms large over Assassin’s Creed Shadows, which will finally deliver AC fans with their Ubisoft-approved Feudal Japan Assassin’s Creed game this March (after a couple of delays for quality control purposes).

However, now that I’ve spent a few hours with AC Shadows, I’m pleased to report that it has one huge point of difference — one trick up the silky sleeve of its samurai robe — that sets it apart from Ghost of Tsushima.

00:01 Intro
02:08 Killer feature
05:43 Map and more

Read more: https://www.radiotimes.com/technology/gaming/assassins-creed-shadows-preview-ghost-of-tsushima/

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