Astra Exodus :: Let's Review
This is a stream-of-conscious unscripted review. I was inspired to make this after I saw several superficial reviews that just showed a true lack of...well, review. Here are some timecodes where I go over key game systems and the * means I express a gripe or criticism--lest I be confused with a fan boi.
Intro & Graphics 0:00-1:40
Game and Match Setup 1:40-2:17
Datavids 2:17- 3:21
Race Design* 3:21
Tech System and Race Picks 5:35
Ground Combat Explanation 7:12
1st Turn 8:09
Final Tech Order for Start of Match 11:38
Build Queue Woes* 13:01
UI Woes* 14:31
Moar Build Queue Woes* 15:22
End Turn Simulator* 15:53
Design Basics and Scout Ship 17:01
Map Movement 19:58
Hero Bug* 21:46
Innate Auto Design Feature 24:10
Build Queue Efficiency 25:06
Graphics Rant 26:40
Recurring Auto Designs* 32:13
Advisor Options 33:44
1st War Ship Design 37:12
How to Use a Spy 45:57
1st Real Battle 58:44
Battle Formation Suggestion * 59:30
Conclusion 1:02:44
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