Atelier Meruru Plus: The Apprentice of Arland | Vita3K V8 | MediaTek Helio G99 (8/128)
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https://vita3k.org/compatibility.html
PlayStation, Nintendo, SEGA ROMs
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Shader Cache
https://shorturl.at/knIY5
V8 IS TRULY AN UPDATE OF ALL TIME.
OVERLAY FIX, FMV CUTSCENE FIX, MOTION SENSOR SUPPORT, REWRITE TEXTURE CACHE, AND GAMES SHORTCUT.
SOMEHOW THE DEV MESSED UP THE AUDIO, AGAIN. I DECIDED TO TURN OFF THE BGM AND BACKGROUND SOUND BECAUSE THOSE TWO ARE ALWAYS HAVING THE ISSUE.
Game is kinda playable at 1x resolution with major graphical issue such as weird glowing outlines and something related to shadows and color surfaces.
Vita3K Android IS STILL ON EARLY RELEASE (OFTEN CRASHING/FORCE CLOSED) AND ONLY A FEW GAMES IS PLAYABLE WITH MINOR GRAPHICAL ISSUES , CHECK COMPATIBILITY LIST ON THEIR WEBSITE AND ALSO PAY ATTENTION TO TITLE ID / REGION RELEASES BECAUSE DIFFERENT REGION MEANS DIFFERENT PERFORMANCE AND BUGS
NOTE !
- Keep SoC temperature as cool as possible to avoid thermal throttling causing massive slowdown!
- Expect better performance playing the game without recording
- FSR and OpenGL is not working on Helio Mali GPUs (black screen)
- Don't forget to reboot / restart the app after changing the settings
- Use X-plore file manager to extract the shader cache and move it to Android/data/org.vita3k.emulator/files/cache/shaders
- Rename the folder to your's TitleID or just copy the content inside of it if your game is different region releases
Atelier Meruru Plus: The Apprentice of Arland (1.00) [PCSE00296]
Emulator Settings
[GPU]
Backend Renderer : Vulkan (Recommended)
Renderer Accuracy : Standard
Screen Filter : Bilinear
Internal Resolution Upscaling : 1x (960x544/540p)
Anisotropic Filtering : 16x
Memory mapping method : Page Table / Native Buffer
[Emulator]
Performance Overlay : ✔
Detail : Minimum (FPS)
HYPERBOOST Game Engine
Pro Gamer Mode
Test Device :
Realme 10 (8/128) Rush Black
RMX3630 / MT6789
Realme UI 3.0 Android 12 (RMX3630_11_A.30)
25°C Room Temperature
Antutu Score
387836 Overall Score
107369 CPU Score
91589 GPU Score
MediaTek Helio G99 6nm (Octa-core)
2 x Cortex-A76 up to 2.2Ghz
6 x Cortex-A55 up to 2.0Ghz
5W TDP
Mali-G57 MC2 (Valhall)
1100 Mhz GPU Frequency
2 Execution Units
32 Shading Units
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