ATi Radeon HD 2600 XT - Hardware Chronicles Ep 2 - DX10 for the Masses
With the release of the Radeon HD 2600XT in June 2007, ATi had a mainstream DX10 and unified shader gaming part to compete with the likes of the Geforce 8600GT. Unlike the 2900XT, with it's insane power consumption and thermals, the
2600XT was by far more reasonable, with no external power
necessary thanks to a 65nm process instead of the formers 80nm, and of course a much smaller GPU die.
It did mean a massively smaller shader array of 120 Stream Processors in the 2600XT but 192 GFLOPs was nothing to really scoff at when it only cost $150 US at launch.
So how did the 2600XT really fare in the games released during it's practical time frame? Let's find out with this Sapphire made
Radeon HD 2600XT with 512 MB of GDDR3 VRAM!
Games Tested:
FEAR
Elder Scrolls IV: Oblivion
Rainbow Six Vegas
Team Fortress 2
Call of Duty 4
Crysis
Grand Theft Auto 4
Counter Strike: Global Offensive
System Config:
Intel Core i5-4690K
16 GB DDR3
Sapphire Radeon HD 2600XT 512 MB GDDR3
Asrock H97M Pro4 Mobo
Windows 7 64 bit
Music credits go got bensound.com for the royalty free music
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