Average Stats Special - Altina (500 Subscriber Special)

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Published on ● Video Link: https://www.youtube.com/watch?v=yuU5_unwJ9M



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I wanted to do something special for when we got to 500 subs, so I decided to learn a bit more about the hex editing with Radiant Dawn and I think this was a good first attempt. I changed Lucia's model to have the same color scheme as Altina, however I couldn't get her hair back to its long state. I also made all of the weapons that she used one of the twin swords that she wields, Ragnell. In the future, when I get more comfortable with the hex editing, I will hopefully do more of these kinds of special videos. So, for the time being, I will not be taking any requests of characters that aren't in the 79 units that are already in the series. These kinds of specials are going to be kind of sporadic until I can safely say that I've got a grasp on hex editing. I hope you enjoy! :]

The way that I figured out her stats was I took the highest growth rates from the 5 pure sword classes in Radiant Dawn (Edward, Zihark, Lucia, Mia, and Stefan). The only one that was set was Magic just so she could have a better use of the Tempest Blade. Her growths are as followed:
HP: 85 (Edward)
Str: 60 (Edward)
Mag: 30 (Set)
Skill: 75 (Zihark)
Spd: 70 (Zihark)
Luck: 50 (Edward)
Def: 40 (Mia)
Res: 50 (Lucia)

I calculated her stats by doing it the same way as the other units, using the equations down in the sources. But I also gave her an extra +5 to each stat as a sort of simulation of her being blessed by Ashera. Her stats are as followed:
Altina's Stats:
HP: 77
Str: 49
Mag: 28
Skill: 61
Spd: 59
Luck: 34
Def: 35
Res: 40

Skills:
Astra
Critical +20
Nihil
Adept
Vantage
Astra and Critical +20 are obviously from Trueblade. Nihil as a blessing from Ashera, but not as OP as Mantle. Adept because she uses two swords. And Vantage because it is an official skill that she has in Fire Emblem: Heroes.

Average Stats Special Playlist: https://bit.ly/2SM8xsj

Units Queue: https://bit.ly/2BXmTBa

Sources:

The equations that I used to get everyone's average stats were:
Tier 1: (58 - unit's level) * growth rate + current stats + any promotional gains.

Tier 2: (39 - unit's level) * growth rate + current stat + any promotional gains.

Tier 3: (20 - unit's level) * growth rate + current stats.

Laguz: (40 - unit's level) * growth rate + current stats.

All of the units' Average Stats are compiled in this document if you are wondering about a certain character: https://bit.ly/3ichtBZ

Music:
Blood Drain Again - Under Night In-Birth

The way I figure out who goes first is whoever has more speed. If speed is the same, I give it to the unit that I'm doing the special for.

For weapons, I let the unit who is faster choose the weapon and then the unit he/she is attacking gets to choose a weapon to counter it with.

Any enemy units that are included in this don't have their stats altered, rather, they have their base stats as an enemy in the game. i.e. Black Knight, Ashera.

The Wind Swords are magic based to give some other units a fighting chance.

As for the codes. I used:

-Class, Model, Player/enemy control, Skills, and Weapon level modifier.
-Chapter teleportation.
-Stat caps modifier.
-Seraph robe max stats.
-Max storage, all items in convoy, and all items in convoy are blessed.
-Tempest Blade, Florete, etc. are magic based.
-Can Attack with Staves
-Move again.
-Quick chapter end (clear and defeat).




Tags:
Fire
Emblem
Radiant
Dawn
Playthrough
Tellius
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