Avoca's Heroic Dose 6.23 changelog devtest commentary

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Published on ● Video Link: https://www.youtube.com/watch?v=bmMc3CoVd60



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https://www.youtube.com/watch?v=0LREqkGt3ZI

Tried to say everything I could but the gist of it is this: 6.22 had a setting on the payload to go regardless if a marine was by or not. I felt silly realizing this immediately within 6.23 and its working 100% as intended now and is a blast.

along with modifying airlock to remove pres and tres bonus, changed to add airlock for every room with a marine in it thats powered and deletes when the room is empty of marines. So this airlock now

ties into the imaginator which spawns armorys, robos, obs, pgs, but dependent on the minimum distance between each specific entity.


also catpack gives lowgrav, comms finally disabled. more powerdrainer dmg. What else? miss anything? Probably. Gonna loop this video tonight and come back tomorrow 6.24 if i can.







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ns2
natural selection 2
mod



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