Avoca's Mod Box 6.15
Improved marine waypoints, rewrote the formula, and added Move Waypoints... adjusted defend waypoints.
so basically there will always be a waypoint for marines every 16 seconds. An offense, defense, or move.
-Funny how on ns2_veil, when playing with bots.. the 'main room' shifted from Nano, to west, to topo, to sky.
- Also seems to be fun with bots on ns2_caged always pointing to relevancy
Rewrote ResTowers tres gain to be every 8 seconds globablly rather than per each individually tower OnUpdate
Players inside the 'airlock' / 'main room' earn a 4% pres bonus if they so happen to be inside when pres is gained every 8 seconds
Players inside the 'airlock' / 'main room' also earn their team more tres.
On each tres gain, it now checks to see how many players are in the main room, compares
that to teamsize, and gives a tres bonus based on the % of teammates in there compared to teamsize.
or atleast this is how i ntended to write this with lua and im hoping it works this way :P
Fixed Lights changing in mainroom - Accidentally disabled them yesterday.
Intensified lights color intensity when mainroom. Random intensity from 4-8
adjusted alien player modelsize shrink amount from 25% limit to 70% limit, requiring 80% or less hp.. I think. lol.
added alien expanding marker incase there's no threat marker to place
added a 'need healing marker' for 'mainroom' for gorges.. hopefully inspire them -- Watch live at https://www.twitch.tv/kyleabent
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