Avoiding Comparison [Planning & Game Design]

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Published on ● Video Link: https://www.youtube.com/watch?v=gYuvggptkDM



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When making creative works, it's important to make something unique—or at least something fresh!
But what about content people have truly never seen before? It may be that humans simply can't picture something without a reference for comparison...







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game development
game production
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masahiro sakurai
kirby
sora
smashbros
nintendo
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Planning & Game Design