
Avorion S 2 Ep 20: Getting Technical & Fighter Production 101! #Avorion | Gameplay/Playthrough/Tut
In Avorion, Getting Technical and Fighter Production 101, it is time to prepare for the final boss battle, the Xsotan Wormhole Guardian!
Yes, that's right! Back by popular demand: AVORION! In season 2, I plan on exploring the story elements to this open-world space combat sandbox sim! It is a little playthrough and, at the same time a little tutorial featuring tons of gameplay. I also leave damage to 100%, so get ready for a few ship killing crashes due to my super bad flying!
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Explore. Build. Fight. Trade. Mine.
Free to do whatever you want, find your way to the core of the galaxy in this vast space sandbox.
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In episode 20, "Getting Technical and Fighter Production," it is finally time to prepare for the final boss battle with the Xsotan Wormhole Guardian by doing the two last quests. The first quest is "Getting Technical." In that quest, you are tasked with gathering Xsotan Technology Fragments, enough to combine them at a research station to form a wormhole key.
I also give a how-to on how to produce fighters on your ship automatically. As long as you have enough resources and enough assembly blocks attached to your ship, you can build fighters with blueprints. Set them to produce and before you know it you have a full squadron of fighters.
Next week we will be exploring over the barrier and also building our industry even more!
Don't miss out as I continue to explore the galaxy and meet new races, a few of them friendly, but many of them are not. Get the most out of your game and use these videos as a tutorial of what (and sometimes, what NOT) to do!
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You will find many tips and tricks in this Avorion review and playthrough.
#Avorion #spaceSim #opengame #sandboxgame #LetsPlay #playthrough #walkthrough #indiegame #PCgaming
♥♥♥♥ Get Avorion HERE and support the channel! ♥♥♥♥
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Subscribe for more Avorion gameplay videos with tips and tricks ►►► https://goo.gl/twz5YQ
●●● Quotes and news from the Avorion Crew:
"Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights."
♥♥♥♥ Get Avorion HERE and support the channel! ♥♥♥♥
https://www.hmblebundle.com/store/avorion?partner=dannycodeplays
●●● AVORION GAME DESCRIPTION from Avorion team:
Explore. Build. Fight. Trade. Mine.
Free to do whatever you want, find your way to the core of the galaxy in this vast space sandbox.
●Procedurally Generated Galaxy●
All the content in the game is procedurally generated while the player explores. Wherever you go, you will always find new places, ships, and factions.
●Procedural Space Ships and Stations●
Space ships and stations in Avorion are procedurally generated, based on styles. Different ships that have been generated from the same style will resemble one another.
●●● AVORION GAME HISTORY from Avorion team:
Konstantin developed Avorion from scratch for over four years as a hobby. Several free demos were released over the first years and a small community formed around the game. During this time, Konstantin met Hannes, who turned out to be a great composer for the game. Three years after the first demo release, a trailer was made and the game was put on Steam Greenlight in December 2015. Only 9 days later the game was greenlit. After the positive reception on Steam Greenlight, the former one-man-team was extended by a new member, Philipp. After the successful funding of a Kickstarter campaign in Mai 2016, the team is now working towards the Steam Early Access release of the game.
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