Avorion Season 2 Episode 9: Deep Auto Miner! #Avorion || Gameplay/Playthrough/Tutorial
In Avorion, Deep Auto Miner, I build an auto miner and give it an escort ship to protect it from enemies!
Yes, that's right! Back by popular demand: AVORION! In season 2, I plan on exploring the story elements to this open-world space combat sandbox sim! It is a little playthrough and, at the same time a little tutorial featuring tons of gameplay. I also leave damage to 100%, so get ready for a few ship killing crashes due to my super bad flying!
►►► Avorion Season 2 Playlist
https://www.youtube.com/playlist?list=PLoRKOFz9bRLX_F8HnLuVCd5xv2OahgG2r
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Explore. Build. Fight. Trade. Mine.
Free to do whatever you want, find your way to the core of the galaxy in this vast space sandbox.
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If you are interested in getting the game (or ANY game :) ), don't forget that Humble Bundle usually has the BEST deals. And using the link below also supports the channel so I can bring you much more content like this Avoriaon playthrough.
♥♥♥♥ Get Avorion HERE and support the channel! ♥♥♥♥
https://www.humblebundle.com/store/avorion?partner=dannycodeplays
In episode 9, "Deep Auto Miner," I build two new ships. One is an auto miner and the other is an escort ship to protect the miner from enemies while in hostile sectors. I outfit the auto miner with a very nice mining turret as well as a few "defensive" turrets. I then create a new escort ship I call Deep Scout to keep the auto miner protected. It seems to work, but I will be keeping an eye on both of them to make sure that this fleet buddy system is working properly.
The next thing I attempt is to build a third auto miner, but this one I make much beefier! I make it much larger and I give it some very good assault turrets along with a mining turret. However, in testing, I find out that it doesn't protect itself when attacked. It was worth trying, but in the end, it was a failure. Still, it makes for a pretty good AI miner I can easily use in friendly sectors.
Next week I will be trying to pick up a little more on the storyline. I will also be looking into building a station.
Don't miss out as I continue to explore the galaxy and meet new races, a few of them friendly, but many of them are not. Get the most out of your game and use these videos as a tutorial of what (and sometimes, what NOT) to do!
Subscribe for more Avorion gameplay videos with tips and tricks ►►► https://goo.gl/twz5YQ
You will find many tips and tricks in this Avorion review and playthrough.
#Avorion #spaceSim #opengame #sandboxgame #LetsPlay #playthrough #walkthrough #indiegame #PCgaming
♥♥♥♥ Get Avorion HERE and support the channel! ♥♥♥♥
https://www.humblebundle.com/store/avorion?partner=dannycodeplays
Subscribe for more Avorion gameplay videos with tips and tricks ►►► https://goo.gl/twz5YQ
As always, let me know what you think of both Avorion and my videos in the comments. Do you like Avorion? Love or hate my playthrough? Let me know what I am doing good or what I can improve.
I want to make this a channel for my viewers above all. :)
●●● Quotes and news from the Avorion Crew:
"Start out as a nobody at the edge of the galaxy and work your way to the center of a galaxy that gets more dangerous, but also more rewarding the closer you get to its core. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights."
♥♥♥♥ Get Avorion HERE and support the channel! ♥♥♥♥
https://www.humblebundle.com/store/avorion?partner=dannycodeplays
●●● AVORION GAME DESCRIPTION from Avorion team:
Explore. Build. Fight. Trade. Mine.
Free to do whatever you want, find your way to the core of the galaxy in this vast space sandbox.
●Procedurally Generated Galaxy●
All the content in the game is procedurally generated while the player explores. Wherever you go, you will always find new places, ships, and factions.
●Procedural Space Ships and Stations●
Space ships and stations in Avorion are procedurally generated, based on styles. Different ships that have been generated from the same style will resemble one another.
●●● AVORION GAME HISTORY from Avorion team:
Konstantin developed Avorion from scratch for over four years as a hobby. Several free demos were released over the first years and a small community formed around the game. During this time, Konstantin met Hannes, who turned out to be a great composer for the game. Three years after the first demo release, a trailer was made and the game was put on Steam Greenlight in December 2015. Only 9 days later the game was greenlit. After the positive reception on Steam Greenlight, the former one-man-team was extended by a new member, Philipp. After the successful funding of a Kickstarter campaign in Mai 2016, the team is now working towards the Steam Early Access release of the game.
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