AvP3 AI Fail
Just a short video demonstrating how lousy the new Aliens vs Predator game's AI is in single player. The scariest part of this game, is that people defend it as a "good game" despite its obvious, blatant flaws... I love the Aliens Universe as much as the next geek, but c'mon, you call a turd a turd because that's what it is.
The obvious:
1. Note I'm running around in a fairly well-lit area, lots of lights everywhere. I'm pretty sure I'd have difficulty NOT seeing a giant insect crawling around in this room. Without my glasses! :D
2. Note how the NPC "comes when called"(at least the first time), when you hiss at him. I've noticed this is largely invariable. NPCs will leave their allies and walk towards you when you hiss, at least once, before they refuse to do it again.
3. Notice how the NPC appears to forget I'm even there if I've left his line of sight before his pain animation is complete.
4. Note how the NPC turns his back to face me as he approaches after going around the corner. I'm not sure if this is just lousy corner pathfinding behaviour and it's supposed to make him look competent by covering one direction while moving in another(you'd think he'd at least cover the direction he saw the threat from last...), or if it's the game designers deliberately presenting the NPC's back to you as an invitation to "stealth" kill him.
5. Note how the NPC doesn't notice any sound or disturbance I make when out of his direct sight, other than the hiss. (I've also thrown physics objects in front of NPCs and they've not noticed them.)
6. The NPC doesn't appear to notice me bumping into him unless I actually jump on top of his head. I suspect even that much is simply because I slid off and landed in his line of sight.
7. I'm actually surprised the NPC I toy with noticed me killing the first NPC. I've seen instances where I've killed one NPC right next to another, loudly and messily, and the surviving NPC hasn't even noticed.
8. I'm not really sure what's up with the NPC shooting his friend's corpse repeatedly. XD
9. There's more issues, that I CBF to list.
Caveats, I suppose:
1. This is very early in the game, first or second level I think. Maybe the AI gets smarter later? I didn't really notice anything like that, despite beating the alien campaign.
2. The NPC seems a civilian, maybe he's got a little "BE A RETARD! :D :D :D" bit set in his AI datafiles, who knows. Although I've observed similarly stupid behaviour from actual Marine NPCs and Predators. And Aliens.
3. Obviously, he's armed with just a pistol. I'm not trying to demonstrate raw difficulty(although I found the game stupidly easy regardless), I'm pointing out how awful and simplistic the AI on the characters is.
*edit*
For the record as well, I've since essentially replicated these same behaviours on Nightmare difficulty. The only difference in AI between Normal or Hard and Nightmare appears to be a NPCs have slightly better aim once they begin firing at you, and at least on the pistol, the ROF seems higher. That's it. Same actual behaviour patterns in searching for the player or reacting to a threat.
Other Videos By Azuvector
2013-11-10 | SSF4 AE2012: SunniestToast76 (Oni) vs Nec9 (Ryu) |
2013-11-10 | SSF4 AE2012: SunniestToast76 (Oni) vs yangsterw (Ryu) |
2013-11-10 | SSF4 AE2012: SunniestToast76 (Oni) vs swampwalk (Akuma) |
2013-11-10 | SSF4 AE2012: SunniestToast76 (Oni) vs xx jl smooth xx (Evil Ryu) |
2013-11-10 | PSA: Respect the Air Demon |
2013-09-01 | SSF4 AE2012: Yun Crossup Shoulder |
2013-06-09 | SSF4 AE2012: Wraithlord91 (Zangief) vs SunniestToast76 (Oni) |
2011-03-03 | Not the One |
2010-08-07 | Gravitational Goofiness |
2010-07-15 | Quake Wars: Tactical Assault Features Trailer |
2010-02-20 | AvP3 AI Fail |
2010-02-11 | TD Clone Rifle foolery |
2009-10-29 | Playing around with ETQW Modding: Decelerating Missiles |
2009-09-07 | ETQW Abaddon Hovertank |
2009-02-24 | ETQW Jupiter Tank |
2009-02-17 | Dark Matter, Vehicle Teleportation, and Mobile 3rd Eye Radar |
2009-02-16 | Desecrator Yo-yo |
2009-02-12 | ETQW vehicle drops and Quake 4-style Dark Matter Cannon physics |
2009-02-07 | MeowFrags |
2009-01-31 | Quake 4-Style Nailgun turned ETQW Hyperblaster |
2009-01-16 | Playing around with ETQW modding for QWTA |
Other Statistics
Aliens vs. Predator Statistics For Azuvector
Azuvector currently has 4,517 views spread across 1 video for Aliens vs. Predator. His channel published less than an hour of Aliens vs. Predator content, making up less than 0.06% of the total overall content on Azuvector's YouTube channel.