Awesome NO lag big TNT explosion in minecraft with SHADER, hear the BASS of explosion, so cool!
Our new computer makes no lag with TNT Tower explosion with SHADER!!!
00:00 Intro
00:11 Subscribe us benefits
00:25 TNT Tower building start
05:00 TNT Explosion (Shader!!)
TNT turns into an entity, which includes being affected by gravity. The new primed TNT is spawned at the center (+0.5,+0.5,+0.5) of where the TNT block was, like a cube with an edge length of 0.98. Its fuse lasts 40 redstone ticks (4 seconds/80 game ticks) if activated by redstone or fire, or a random number between 10 and 30 game ticks (0.5 to 1.5 seconds) if it is destroyed by another explosion.
Once spawned, primed TNT is given a vertical velocity of 0.2 blocks per tick, and a horizontal velocity of 0.02 blocks per tick in a random direction. Given these velocities, the TNT travels 0.166 blocks horizontally before it stops, given there is no block in the way. When the countdown timer expires, the TNT explodes. If in the air, TNT falls roughly 77 blocks before exploding once it is ignited. The explosion has an explosive force of 4.
Primed TNT's texture blinks, alternating every 0.5 seconds between the TNT block's texture, and a copy of it that has been brightened to near-white. The effect is dynamic, the brightened texture can't be found in the assets.
Primed TNT cannot be pushed by players or other mobs, but it will move when in flowing water or lava. Water/lava cannot push primed TNT into minecarts or boats.
When primed TNT detonates while in water or lava, it does not break any blocks. It does still damage players, mobs, and other entities. Primed TNT that detonates outside water can still damage submerged blocks.
To make TNT destroy blocks in the water, e.g. to enter an ocean monument from the top, one can place sand or gravel on the TNT before it is primed. Priming the TNT causes the sand or gravel to fall one block, engulfing the TNT. Because the TNT is no longer immersed in water, it can destroy the surrounding blocks.
Primed TNT will not be teleported when entering a nether portal, instead passing through portal blocks. Primed TNT will teleport as expected when entering an end portal, maintaining its direction and speed. The fuse timer keeps counting down (unless the spawn chunks are unloaded, then it will pause until a player loads the chunks).
If the TNT is primed atop any sort of fence post that is two blocks high or larger, it falls through the fence block on which it was activated and stops on the next lower one. Its detonation damages only the fence block it was "stuck" in.
In Java Edition primed TNT summoned by a command will explode immediately because the fuse time defaults to zero if not specified.
🐑🐑 Minecraft Life series 🐑🐑
[Story 1 - the beginning - This video] https://www.youtube.com/watch?v=nBiWeh8UvO0
[Story 2 - the ocean house] https://www.youtube.com/watch?v=ynvmbhdX0x4
[Story 3 - the new life in jungle tree house] https://youtu.be/Mu6QsjBYnRY
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----- ==== Equipment and software ==== -----
🐑🐑 MC Version
• Java Edition 1.16.4 - https://amzn.to/3hqVKFv
• Both Windows 10 (Twins)
• XEON 64bit, RTX 2070 and 2080 GPU, 64GB ECC Ram, NVMe 1TB, 4K 27", AKG & Blue Yeti Mic
• Local Area Network gaming for twins 2 x Windows 10
• We haven't enabled the Minecraft RTX in this video
🐑🐑 Shader for MC Java
• SEUS Shader - https://www.sonicether.com/seus/
🐑🐑 Resource Pack
• Texture: None / Default - I like the original
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----- ==== My favor youtubers, will continuous add on to the list, list not in order :) ==== -----
Blue Monkey, [blue monkey]
Stampy, [Stampy]
iBallisticSquid, [iBallisticSquid]
Paul Soares Jr., [Paul Soares Jr.]
Little Lizard Gaming, [Little Lizard Gaming]
PrestonPlayz, [PrestonPlayz]
TheAtlanticCraft, [TheAtlanticCraft]
Popular MMOs, [Popular MMOs]
Minecraft Universe, [Minecraft Universe]
The Bajan Canadian, [The Bajan Canadian]
TheDiamondMinecraft, [TheDiamondMinecraft]
CaptainSparklez, [CaptainSparklez]
PewDiePie, [PewDiePie]
Mumbo Jumbo, [Mumbo Jumbo]
Logdotzip, [Logdotzip]
LDShadowLady, [ShadowLady]
Unspeakable, [Unspeakable]
Zaypixel, [Zaypixel]
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