Azur Lane Crosswave - UnrealVR
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Published on ● Video Link: https://www.youtube.com/watch?v=x2wPIXGAc-8
Device: Meta Quest 2 via CableLink resolution scale could go up to around the upper end of 3k x 3k
Controls: PS5 DualSense
PC: AMD Ryzen 9 7950X + 4090 + 64GB RAM -
Injection: OpenXR / Synchronised
Unfortunately the UI is stuck around your peripheral vision like in the arcsys games. Using Native Draw you get strange ghosting artifacts. The game is rendered in a pretty odd way when viewed in VR and you can see a triangluar cone of the game enviornment. Gameplay difficult without the UI and is generally even more janky than the flatscreen version.
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Tags:
Praydog
UnrealVR
Virtual Reality
Gaming
Mod
VR gaming
Quest 2