Ah, this again. Catherine joins mid-battle and is leveled for what I assume is Normal difficulty. So that's pretty much a dead slot in Maddening. Wish these debut battles would be scaled better.
Sending one playable unit down the middle and one on each side is pretty efficient time-wise. But there's more enemies in the middle, and Shez was using a lot of Swift Slice and ran out of weapon durability. Our old foe, Resource Management rears its ugly head again!
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