#B5.1 Bonus - Integration Test - UE5 Manny Integration - ALS Secrets
Within this session we will test our packaged plugin within a pure Blueprint project like ALSv4 we have once we get directly from the marketplace.
To convert our project back to a pure Blueprint project I deleted the following files:
- delete
- ALSSecrects_cpp.uproject
- Binaries
- Intermediate
- Saved
- Source
Documentation about the build process of Unreal Engine projects with RunUAT.bat, https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/Deployment/BuildOperations/.
I used a custom script with basically this content.
[UE5 directory]\Engine\Build\BatchFiles\RunUAT.bat BuildPlugin -Plugin=[Path to .uplugin file, must be outside engine directory] -Package=[Output directory] -Rocket
Unreal Engine marketplace plugin guide, https://marketplacehelp.epicgames.com/s/article/Marketplace-Plugin-Guide?language=en_US.
Official GitHub repository, https://github.com/tuatec/TTToolbox.
ALS Secrets - UE5 Manny Integration + Git Workflow
https://youtube.com/playlist?list=PLslFX7TZAr8_kS1zdzEvrjBXI1gMRckZE
ALS Secrets - UE5 Manny Integration
https://youtube.com/playlist?list=PLslFX7TZAr88b729zX47MFyiCS9V10k_A
In case you might get suck, feel free download the source code here that we develop during the series, https://github.com/tuatec/TTToolbox/releases/tag/v0.2
But don't copy and paste all the code, it will decrease your learning intensity.
If you would like to join my journey do not hesitate to subscribe to this channel or follow me on social media.
➤ Social Media
https://www.instagram.com/friendsmakinggames/
https://www.instagram.com/tuatec/
https://www.tiktok.com/@tuatec
#unrealenginevehicle #gamedev #ue5 #gamedevelopment #indiedev #gameplay #ue5environemnt #madewithunreal #ue5devlog #madewithunrealengine5 #unrealengine5 #als #indiegame #madewithunrealengine