"Back to Fine" - PART 27 - Resident Evil – Code: Veronica X

"Back to Fine" - PART 27 - Resident Evil – Code: Veronica X

Channel:
Subscribers:
18,100
Published on ● Video Link: https://www.youtube.com/watch?v=I7wXKTPLb_c



Category:
Let's Play
Duration: 18:14
114 views
7


And I couldn't tell if anyone here was feeling the way I do
But I'm lonely now, and I don't know how to get it back to good

For this and more, check out our website at http://dpad.fm, and help support us on Patreon at http://patreon.com/dpadFM !

Hey you! Come check out our Discord server! https://discord.gg/MUuqwv5

- - -

Resident Evil – Code: Veronica is a survival horror video game developed and published by Capcom and released for the Dreamcast in 2000. It is the fourth major installment in the Resident Evil series and the first to debut on a separate platform from the PlayStation. The story takes place three months after the events of Resident Evil 2 and the concurrent destruction of Raccoon City as seen in Resident Evil 3: Nemesis. It follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at both a remote prison island in the Southern Ocean and a research facility in Antarctica. The game retains the traditional survival horror controls and gameplay seen in previous series installments; however, unlike the pre-rendered backgrounds of previous games, Code: Veronica utilizes real-time 3D environments and dynamic camera movement.

The roots of Code: Veronica's development can be traced back to an unsuccessful attempt to port Resident Evil 2 to the Sega Saturn. After producer Shinji Mikami and his team learned they would be unable to port the game, they began development on an original game which eventually became Code: Veronica. Although labeled a spin-off, the game was intentionally designed as the true sequel to Resident Evil 2 according to its creators. The title of "Resident Evil 3" was given to what was originally another spin-off game being developed in tandem for the PlayStation. Claire was designed with a tougher appearance than in Resident Evil 2, with the reason being her past experiences in Raccoon City built her toughness and confidence. Unlike the American horror themes and settings of previous games in the series, Code: Veronica employs a setting in the Southern Ocean and a European gothic horror design. This is achieved through the use of gothic architecture and art in addition to the writing style and story presentation.

Capcom announced Code: Veronica in August 1998 and released it in February 2000 after delays and a reduction in sales expectations due to the struggling Dreamcast platform. Sales were weak compared to series predecessors, but strong compared to other games on the system. The title received critical acclaim and has been considered both among the best Resident Evil games and Dreamcast games of all time. Capcom released an updated version on PlayStation 2 and Dreamcast titled Code: Veronica X. The revised version included new cutscenes which revealed more details about the story, and it was later ported to the GameCube in addition to other platforms in later years. In September 2011 Capcom released a high-definition remastered version of Code: Veronica X for the PlayStation 3 and Xbox 360.

"The White Hand" & "Next Time!" by Dachampster
https://soundcloud.com/dachampster

#LetsPlayDead #ResidentEvil #CodeVeronicaX




Other Videos By The D-Pad


2021-01-18"The Octa Valve Detection Lamp Room" - PART 29 - Resident Evil – Code: Veronica X
2021-01-18"Filmed Before a Live Studio Audience" - WandaVision - S1E01 - R-RATED
2021-01-18"A Fonzie Scheme" - PART 89 - Pokémon: Let's Go, Eevee! [Nuzlocke]
2021-01-18"Falling Down the Stairs Horizontally Forever" - PART 11 - Sonic the Hedgehog (2006)
2021-01-17"Nice Bum, Where Ya From?" - PART 6 - Final Fantasy VII
2021-01-17"I've Got All the Soy Milk I Need" - PART 34 - Kingdom Hearts Birth by Sleep Final Mix
2021-01-16"Butt Squtts" - PART 5 - Final Fantasy VII
2021-01-16"They Cutscened Us" - PART 33 - Kingdom Hearts Birth by Sleep Final Mix
2021-01-15"A Thousand Yards Ago" - PART 28 - Resident Evil – Code: Veronica X
2021-01-15"Wiggle Your Lips" - PART 10 - Sonic the Hedgehog (2006)
2021-01-14"Back to Fine" - PART 27 - Resident Evil – Code: Veronica X
2021-01-14"As Butter" - PART 9 - Sonic the Hedgehog (2006)
2021-01-14"Something Will Go Here" - PART 3 - Sonic the Hedgehog Prototype
2021-01-14"Three is Thrice the Thrill" - PART 21 - Divinity: Original Sin II: Definitive Edition
2021-01-13"Nosesnse" - PART 13 - Namco × Capcom
2021-01-13"Ballast Flora is OP" - PART 13 - Barotrauma
2021-01-13"The Dogs of the Arachnid World" - PART 26 - Resident Evil – Code: Veronica X
2021-01-13"A Rogue Jazz Flautist" - PART 8 - Sonic the Hedgehog (2006)
2021-01-13"Mother Brain" - PART 2 - Sonic the Hedgehog Prototype
2021-01-12"Including Me" - PART 7 - Sonic the Hedgehog (2006)
2021-01-12"Only Useless Books" - PART 25 - Resident Evil – Code: Veronica X



Tags:
let's play
playthrough
the d-pad
dpad
let's play dead
resident evil
xbox one
code veronica
resident evil code veronica
code veronica x
resident evil code veronica x
c-pad
the c-pad
claire redfield