Backlog Battle Try Play - Super Mario Odyssey Gameplay
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Super Mario Odyssey is a 3D platformer developed and published by Nintendo for the Nintendo Switch. An installment in the Super Mario series, the story follows Mario as he sets on a globe-trotting journey to save Princess Peach from his nemesis Bowser, who plans to marry her. In contrast to the linear gameplay of prior entries Super Mario 3D Land (2011) and Super Mario 3D World (2013), the Super Mario Odyssey's gameplay returns to the primarily open-ended, exploration-based gameplay previously featured in Super Mario 64 (1996) and Super Mario Sunshine (2002). The game also introduces Cappy, a spirit that possesses Mario's hat and allows him to take control of other characters.
Development began immediately after the completion of 3D World in 2013. Various ideas were suggested during development; to incorporate them all, the team decided to employ a unique, sandbox-style of gameplay. Unlike the casual-oriented 3D World, Odyssey was designed to specifically appeal to the series' core audience. Upon its worldwide release on October 27, 2017, the game received universal acclaim from critics, with many calling it one of the best games in the series.
Super Mario Odyssey puts the player in the role of Mario as he travels across many worlds on the "Odyssey", his hat-shaped ship, in an effort to rescue Princess Peach from Bowser, who plans to marry her. The game sees Mario traveling to various worlds known as "Kingdoms," which return to the free-roaming exploration-based level design featured in Super Mario 64 and Super Mario Sunshine, with each featuring unique designs ranging from photo-realistic cities to more fantasy-based worlds. Each kingdom has Mario searching for and clearing various objectives in order to obtain items known as Power Moons, which can power up the Odyssey and grant access to new worlds. Checkpoints littered throughout each world allow Mario to instantly warp to them once activated.
In addition to Mario's existing repertoire of moves, such as triple-jumping and wall-jumping, Mario is also able to throw out his cap, which is possessed by a spirit named Cappy. The cap can be thrown in multiple directions to attack enemies and can also be used as a temporary platform. When the cap is thrown at certain objects, enemies, or non-playable characters, Mario is able to take possession of them, officially referred to as "capturing", allowing him to use unique abilities. For example, Mario can possess a Bullet Bill to fly across large gaps, a bolt of electricity to climb up electric wires, and a tank to fire at enemies.