Backrooms in Unity3D 2 (Found Footage) #shorts #backrooms #foundfootage

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Published on ● Video Link: https://www.youtube.com/watch?v=mXJFhh753sA



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#shorts #backrooms
Rendered in realtime using Unity3D 2022 URP

Join Discord for a potential upcoming Backrooms Game: https://discord.gg/ctByRNQdsX

Demo scene of the Backrooms "Level 0" was put together as a test for how to achieve the Backrooms "found footage" style in Unity3D in realtime.

A combination of 3rd party postprocessing, baked lighting, quixel textures and cubes were used to achieve this simple demo scene.

This is a continuation of the work shown off in the previous video you can find here: https://www.youtube.com/watch?v=JeajQ3BXSpk

This video adds bloom, lens dirt, lens distortion/panini projection to simulate the curved viewing from a camcorder, improved noise, different tonemapping and color correction, guassian blurr based on distance, physical camera matching 8mm camcorder style, some CRT visual emulation post-processing and more!







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Backrooms
Complex
The Complex
Kane Pixels
Level 0
found footage