Unity3D MMORPG: The Return [Ep. 49]
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I'm developing an MMORPG in Unity3D based/inspired by World of Warcraft. You can follow along on the progress for this MMO/MMORPG project development. Over afew years I've been trying to develop a Massively Multiplayer Online Roleplaying Game framework in Unity3D. There have been some bumps and roadblocks along the way but development has been going well!
MMOs and MMORPGs can be complex to develop but I've developed several libraries related to networking and game development to solve the difficult challenges. I believe this will help lead to the successful completition of the holy grail of complex networked gamedev projects, the MMORPG.
I chose Unity3D and C# to develop the MMORPG because of the productivity and my years of experience in both.
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