Barbie (NES-NA Original Version) Full Game Session ๐๐โค๏ธ
๐ ย ย ย /ย @nenrikigamingย ย
๐ฎ Title: Barbie
๐น Platform Spec
๐ฅ๏ธ System: Nintendo Entertainment System (NES)
๐ Region Label: NA
๐ Revision: Original / Revision 0 ยน
๐
Release: 1991-12
๐ข Publisher: Hi Tech Expressions
๐พ Developer: Imagineering Inc.
๐งฎ Score Profile ยฒ
โญ๏ธ Personal Score: B
๐ Consensus Score: Cโฒ
๐ฌ Cultural Impact (ฮจ): Bโโฒ
๐ Historical Tier: Bโโ
โ
Completion Status: Single Ending Clear
๐ Ending Type: Solo Ending
๐ฅ Difficulty Profile
๐ง Difficulty Mode: Fixed
๐ Difficulty Curve: Gradual / Hard End
โ๏ธ Perceived Global Difficulty: Reasonable
๐ง Play Mode: Casual Play / Exploratory Play
๐ฏ Intent: Documentation
Released in December 1991 by Hi Tech Expressions, Barbie for the Nintendo Entertainment System is a pastel-hued, side-scrolling platformer designed for a younger audience and fans of the Mattel Barbie franchise.
Developed by Imagineering Inc., the game casts the player into a dreamlike journey, guiding Barbie across fantastical worlds to collect accessories for the Fantasy Ball.
Story & Setting
Barbie dreams of a perfect day, from a lunch at the Soda Shop to a beach visit and a magical evening with Ken.
But she realizes she has nothing to wear for the Fantasy Ball.
Thus, the adventure begins as she travels through three themed dream worlds, each with its own goals and collectibles:
1๏ธโฃ Mall World โ Barbie collects Coins to purchase a gown at the Wishing Fountain.
2๏ธโฃ Underwater World โ Mermaid Barbie gathers Pearls to obtain a Pearl Ring.
3๏ธโฃ Soda Shop World โ Barbie collects Gold Records to build a stairway to the sky and retrieve Sparkly High Heels.
Once all items are collected, Barbie returns to the Dream House and descends the stairs in her full outfit, where Ken awaits for their dance.
Gameplay & Mechanics
The game blends traditional platforming with a dream-based system. Barbie must preserve her Z's meter โwhich represents her sleep time.
Losing all Zs wakes her up and forces a retry. Z Charms help refill this meter.
Barbie uses her Charm Bracelet to interact with animal friends:
Diamond Charm ๐ โ prompts a friend to move.
Bow Charm ๐ โ asks a friend to stop.
Heart Charm โค๏ธ โ triggers special support actions.
Hidden charms grant temporary abilities:
B Charm ๐
ฑ๏ธ โ invisibility
Bubble Charm ๐ซง โ protection
Star Charm ๐ โ clears obstacles
Z Charm ๐ด โ refills Zs meter and adds points
Controls
๐น๏ธ D-Pad โ Move left/right or crouch to find hidden charms
๐
ฐ๏ธ A Button โ Jump or swim faster
๐
ฑ๏ธ B Button โ Throw charm command (hold for range)
๐ฎ Start โ Pause/resume game
๐ Select โ Cycle through active charms
The "?" symbol unlocks interactions and special charms. Barbieโs progress depends on navigating each zone creatively, preserving Zs, and choosing the right charm for each situation.
Zones Overview
The Mall โ Sports Store, Toy Store, Boutique
Center of the Mall โ Galleria, Waterfalls, Food Court, Pizzeria
The Beach โ Coral Reef, Sand Castle, Throne Room
Soda Shop (Part One) โ Intro segments
Soda Shop (Part Two) โ Fast Food, Thick Shakes,
Soda Shop (Part Three) โ Giant Piano, Music Machine
Publication & Legacy
As one of the few NES titles marketed primarily to girls, Barbie aimed to introduce female players to gaming through familiar themes and soft visuals. Though reviews were mixed, its use of nonviolent mechanics, charm-based interactions, and pastel dream aesthetics remain a distinctive entry in the NES library.
NOTES
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ยน This entry refers to the original version of Barbie for NES. Revision A made notable changes to the soundtrack and credits, which are well documented by preservation and cartridge analysis sources.
ยฒ The Personal Score (B) reflects the gameโs whimsical progression and lighthearted mechanics; the Consensus Score (Cโฒ) stems from its initially dismissed branding but has since earned niche appreciation; Cultural Impact (Bโโฒ) captures its quiet cult status across retrospectives and alt-canon lists; and the Historical Tier (Bโโ) acknowledges its unique identity and late NES-cycle presence as contributing factors to its reevaluation.
00:00 Intro
02:18 Mall World 1
06:38 Mall World 2
13:18 Underwater World
22:58 50's Soda Shop World 1
29:25 50's Soda Shop World 2
32:28 50's Giant Piano
35:07 Ending
#BarbieNES #BarbieGame