Batman: Arkham Knight Mods - Playable Rebel Assassin I (Mesh-Swapping)

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Hey, guys!

We all know that WITHOUT ASSASSINS, there would be no League of ASSASSINS, right? Because, obviously. SO, THERE ARE ASSASSINS, BECAUSE THERE IS A LEAGUE OF ASSASSINS! AND, there is a League IN Arkham Knight, which means...? There are ASSASSINS in ARKHAM KNIGHT, and I couldn't EVER miss the opportunity, right?!

I'll be posting some more variants of assassins while the time goes by, among all the videos, because there are tons of really, really cool designs for them in the game! This one here, the first one, is an REBEL Assassin, what means it follows NYSSA RAATKO, the Heir to the Demon, daughter of Ra's Al Ghul himself! Take a looK!

Thank you all very, very much for all the INCREDIBLE help all of you guys have been offering to me all this time, folks! You are TRULY unbeliavable, and totally awesome! Love you all! You rock HARD!

See ya,
Heitor Fraga

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To play as this variant of REBEL ASSASSIN, all you have to do is copy the following command lines - without the "" - and replace the ones in your file "console.txt" for these here! Be sure that the YouTube didn't add unexpected "-" among the codes, or it won't work!

"
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Thug_LOA_Mesh.Mesh.Thug_LOA_skin_head'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Thug_LOA_Mesh.Mesh.Thug_LOA_skin_white_e'
set RAddContentPlayerCharacterMesh ExtraMeshes None
set RAddContentPlayerCharacterMesh CapeMesh None
set RAddContentPlayerCharacterMesh HairMesh None
"

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THE MOD ITSELF:

http://www.mediafire.com/download/mg0gddikt827tp6/Mesh+Swapping.rar

I’ve reuploaded the original file from Tchi6, here, but the file is from him!

This file has some folders inside, indicating “BAO” for Origins, “BAC” for City and “BAK” for Knight. Inside of those, you have other files. Copy “Console.txt”, or “Command.txt”, depending of which game are you modding, and then paste it in the “BINARIES” folder of your main-folder game (not “WIN 32” or “WIN 64”, just BINARIES). This file will set which meshes will be replaced in game. So you can activate that file, you need insert a KEYBIND into your “BMInput.ini” file, usually used to keybinds presets of Free-Roam, for example. Add the following line:

.Bindings=(Name="INSERTYOURKEYHERE", Command="exec console.txt")

Of course, replace INSERTYOUKEYHERE for the key in fact. If the file copied is “Command.txt” instead of console, replace that term too. Inside the game, you need to SEE those meshes before activate it. You can do that on Character View – the trophies – or anywhere in game. Be sure to have seen it really close, from all angles, okay? You also may want to press your "command.txt" keybind sometimes, so the game can assimilate the meshes you want to load! That’ll help with eventful crashes. Then you press to start the game. IMMEDIATELY you press REPEATEDLY the key used for the command “exec console/command.txt”, pressing it repeatedly until the game loads completely, with your character, that will replace the current using all his animations and skills. So, for example, if you want Man-Bat to use Batman's skills, the character in use must be BATMAN when you perform the mod activation!

Always worth of remembering: back-up all your save-games and personal data!

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The greatest of all the thanks to “Tchi6”, the great genius behind the amazing mesh-swapping platform! The guy is awesome, and deserve credits! Thanks, dude! You’re the best!

Game Batman: Arkham Knight, desenvolved by Rocksteady Studios and published by Warner Bros. Interactive Entertainment from Sony's PS4, and Microsoft's XBOX One and PC. Release date is June 23, 2015.







Tags:
Batman
Arkham
Knight
Origins
City
Asylum
Mod
Playable
Assassin
League of Assassins
Ra's Al Ghul
Mesh-swapping
Rocksteady Studios
Warner Bros.
Gaming
game
Nyssa
Raatko
Ra's
Shadow
War
Gotham
DC Comics
Rebel
Loyalist
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