
Batman Arkham Origins: Agent 47
Jesus, he's been really desperate for a contract lately.
DOWNLOAD: https://drive.google.com/open?id=1kG7jE7iWGtO1P4CsIYIzVcUTD1i940xa
Download TexMod: https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b
IMPORTANT NOTE! Bruce's mesh does NOT work with Batman, as there's a strange issue with his collar. I recommend loading his mesh as Initiation Bruce using "LoadPC Playable_NinjaBruce" or Bruce from Cold, Cold Heart using "LoadPC Playable_DLCBruceWayne", given you have either DLC, of course.
MESH-CODE:
---
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Batman_OZ.Mesh.BruceWayne_Head'
set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'Batman_OZ.Mesh.BruceWayne_Body'
set RAddContentPlayerCharacterMesh HairMesh None
set RAddContentPlayerCharacterMesh bUseShockGloves False
set RPawnPlayerBmBase bUseDamageMeshes false
set RAddContentPlayerCharacterMesh bUseDamageMeshes False
set BmGame.RFractureWallBase IsTakedownWall true
set BmGame.RPawnPlayerCombat bIncreasedCombatPower true
JOKER ANIMATIONS:
---
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Joker_Movement.Code.JK_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Joker_Movement.Code.JK_Turns')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Joker_Movement.Code.JK_Movement')
This is a skin and mesh-code for Bruce Wayne. You can copy his mesh from his character trophy. To load the animations, confront Joker at the end of the game (NOT his trophy!) or download CapLag's Joker DLC mod to enter a challenge map as Joker. Then, copy his animations during his starting pose. You can download that mod here: https://www.youtube.com/watch?v=pX4-NNNQheM
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- Sam Burke, AKA ElectroNuke.
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