Battle Fantasia ❘ Fighting Gems #27
Battle Fantasia (Consumer Version, PSN Version)
OH JEEBUS I COVERED A GAME THAT WAS RELEASED WITHIN THE LAST 6 YEARS WHICH IS STILL RELATIVELY EASY TO OBTAIN
WHAT A CORPORATE SHILL I AM
Battle Fantasia's netcode is pretty awful, so you can probably guess why the game bombed. That being said, popular opinion seems to be that the game is bare-bones, and I disagree with it. I'll admit that this game was really rough around the edges when it was initially released, but by the time the home port came around it was fairly improved. Dead, but improved.
So, this video was made. I'm not proud of it, mind you, since it was patched together with about 50 gigs of recordings - all in different formats - but it just sort of happened. And by "just sort of happened", I mean "took 8 months to learn the game on my own because almost no one plays this damn game anymore". As usual, it's just a look at the basic aspects of the game, but, well, at this point you should know that this series doesn't do the whole "in-depth" thing.
Here are some links to sites that have more detailed info on the game:
http://curryallergy.blogspot.com/2007/05/battle-fantasia-scoop-system-urs-cedric.html
http://dragoninstall.com/BatFan/tech.php
Also, here's a neat interview I saw that has some interesting information on the game's development, as well as some general Arc System Works info:
http://www.gamasutra.com/view/feature/3902/dodging_striking_winning_the_.php
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