Battlestar Galactica Deadlock - Preview part I

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Battlestar Galactica Deadlock
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Preview
Duration: 7:28
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Soon, on August 31, a new game from the remade Battlestar Galactica universe will be launched. I say remade because there is the old from the first tv serie and the new from the last tv serie. The new game published by Slitherine and created by Black Lab Studios is based in the new universe, in the time from the first war between Cylons and Humans.

If you have followed all the stuff showed in the last years from this universe, probably you will compare the game with the prequel from BSG named Battlestar Galactica: Blood & Chrome which it is ambiented in the first Cylon vs Humans war.

About the game itself, it is strategy/tactical game, based in the previously created by Slitherine/Black Lab Studios Star Hammer. Both games are similar at concept with turns-tactical mode where you give orders and you can watch 10 seconds of action. But at Deadlock, the strategy part where you can create units, move them around a galactic map and at general, administrate fleets is more complex.

As Star Hammer, Deadlock will be published for PC and PS4. By this reason, the PC version has optional gamepad options as you can see in video. Other options are symple, without nothing too complex and more than enough for all players.

The game has three modes, a single player campaign following a complete story administrating the war against the Cylons, a single player skirmiss and a multiplayer mode.

I go to center me mostly in the singleplayer because I am a guy more from singleplayer, in the past 17 years ago, I played a lot of multiplayer games but they were times where the AI was poor. At this game the AI is good and it will give you more than enough fun.

For the record, I have been testing this game from the end of April but even if I know it very well, I can not considered a very good player. I apologize if you see how the Cylons defeat my ships easily. :P

Other very important consideration from this preview. I have made with a beta and it is not the final game. Somethings can be different.

At first place, I go to show you some about the skirmiss mode. This mode is more than enough complex, as many other game, it is the easier way where to play battles and to train for the multiplayer games.

More advanced than the skirmiss mode from the older Star Hammer, you can play with the Humans or the Cylons. You can assembly your fleets or select the defaults, always following a amount of points. The limit of points is mostly because the skirmiss mode, mostly equal to the multiplayer mode, it has not difficult levels as the campaign. By this reason, you can not add a fleet with several Battlestars.

8000 points is more than enough for a good fleet. You can add ships from all the type, each type has a cost. Organized from most expensive to less expensive. You can think how the organization is from most powerful to less powerful but this is tactical game and each type of unit is used for one purpose, you can choose several Battlestars with any support or escort ship and you will discover how the enemy will break your neck when less you wait.

In the next video, I will show you the skirmiss combat.

(An important consideration from this preview. I have made with a beta and it is not the final game. Somethings can be different.)







Tags:
Slitherine
video games
strategy games
battlestar galactica



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