After our Assault Lance makes quick work of some Flashpoints and missions, we go to our first Flashpoint that has a weight limit. What, you mean I can't take 400 tons of mechs to fight 4 light mechs?!? We put together a lighter lance, with 3 medium mechs and a light Firestarter, and see what we can do! I've been meaning to try out a quick flamethrower mech, so it's time to give it a test. It seems like getting the positioning of the Light Firestarter is the hardest part of using it effectively, but we do get a couple enemy mechs to overheat, Huzzah! Sadly, the flamer weapons only get 4 shots in a mission and there's no way to get more ammo for them, so it seems very situational and not really viable late game. Oh well, GG, cookie time for learning a new strategy, at least! -- Watch live at https://www.twitch.tv/rand118
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