Beacon... Fixes? | Factorio Friday Facts (FFF) #409 | Analysis & Speculation
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They've changed Beacons, but I'm not sure what to think about it.
This video contains a runthrough and discussion of Factorio Friday Facts (FFF) #409 : Diminishing Beacons.
I stream live on Twitch -- Watch live at https://www.twitch.tv/trismugistus
Sections:
0:00:00 Welcome & Hello
0:00:07 Friday Facts 409 - Diminishing Beacons
0:00:33 The Problem
0:11:22 Beacon Overload
0:18:41 Hidden Beacons from Built-in Beacons
0:23:30 Mod Limitations
0:29:00 The Solution
0:34:36 Story Behind the Numbers
0:45:59 The Results
0:54:25 Conclusion
0:58:05 Extra Speculation - Overall Thoughts & Some Caution
1:04:03 Extra Speculation - Different Build Sizes
1:05:43 Extra Speculation - Faster Swing Speed?
1:06:13 Outro
About:
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies.
In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
https://factorio.com/
https://store.steampowered.com/app/427520/Factorio/
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